hal-00319661, version 1
Deforming surface simplification based on dynamic geometry sampling
Frédéric Payan
1, 2Stefanie Hahmann
1Georges-Pierre Bonneau
1, 3
International Conference on Shape Modeling and Applications, SMI'07 (2007) 71-80
Abstract: Although deforming surfaces are frequently used in numerous domains (scientific applications, games...), only few works have been proposed until now for simplifying such data. However, these time-varying surfaces are generally represented as oversampled triangular meshes with a static connectivity, involving a large number of unnecessary details for some frames. Among the related works, some methods provide good results, but fine details appearing during the animation are not always well-preserved, because of a static geometry sampling. So, we propose a new simplification method for deforming surfaces based on a dynamic geometry sampling. The idea is to compute one coarse version at the first frame, and then to progressively update the coarse sampling for the subsequent frames. In order to optimally approximate each frame, vertices are added or removed following the appearance or disappearance of fine details in the frames. Our approach is fast, easy to implement, and produces good quality time-varying approximations with well-preserved details, at any given frame.
- 1: Laboratoire Jean Kuntzmann (LJK)
- CNRS : UMR5224 – Université Joseph Fourier - Grenoble I – Université Pierre Mendès-France - Grenoble II – Institut Polytechnique de Grenoble - Grenoble Institute of Technology
- 2: Laboratoire d'Informatique, Signaux, et Systèmes de Sophia-Antipolis (I3S) / Equipe IMAGES-CREATIVE
- Université de Nice Sophia Antipolis (UNS) – CNRS : UMR7271
- 3: EVASION (INRIA Grenoble Rhône-Alpes / LJK Laboratoire Jean Kuntzmann)
- CNRS : UMR5224 – INRIA – Laboratoire Jean Kuntzmann – Institut National Polytechnique de Grenoble (INPG) – Université Joseph Fourier - Grenoble I – Université Pierre Mendès-France - Grenoble II
- Domain : Computer Science/Computational Geometry
Computer Science/Computer Graphics and Virtual Reality - Keywords : Geometric modeling – geometry processing – multiresolution – compression – deforming surfaces – animation – detail preservation.
- hal-00319661, version 1
- http://hal.archives-ouvertes.fr/hal-00319661
- oai:hal.archives-ouvertes.fr:hal-00319661
- From: Stefanie Hahmann
- Submitted on: Tuesday, 9 September 2008 08:49:24
- Updated on: Thursday, 8 March 2012 10:37:53








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