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Conference Papers Year : 2009

Computing Direct Shadows Cast by Convex Polyhedra

Abstract

We present an exact method to compute the boundaries between umbra, penumbra and full-light regions cast on a plane by a set of disjoint convex polyhedra, some of which are light sources. This method builds on a recent characterization of topological visual event surfaces presented in a companion paper.
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Dates and versions

inria-00431544 , version 1 (12-11-2009)

Identifiers

  • HAL Id : inria-00431544 , version 1

Cite

Julien Demouth, Xavier Goaoc. Computing Direct Shadows Cast by Convex Polyhedra. 25th European Workshop on Computational Geometry - EuroCG 2009, Mar 2009, Brussels, Belgium. ⟨inria-00431544⟩
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