inria-00510176, version 1
Dynamic Canvas for Immersive Non-Photorealistic Walkthroughs
Matthieu Cunzi 1, 2Joëlle Thollot
1Sylvain Paris 1Gilles Debunne 1Jean-Dominique Gascuel
1Frédo Durand
3
Proc. Graphics Interface (2003)
Abstract: The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing ``shower door'' effect. We present a method to animate the background canvas for non-photorealistic rendering animations and walkthroughs, which greatly improves the sensation of motion and 3D ``immersion''. The complex motion field induced by the 3D displacement is matched using purely 2D transformations. The motion field of forward translations is approximated using a 2D zoom in the texture, and camera rotation is approximated using 2D translation and rotation. A rolling-ball metaphor is introduced to match the instantaneous 3D motion with a 2D transformation. An infinite zoom in the texture is made possible by using a paper model based on multifrequency solid turbulence. Our results indicate a dramatic improvement over a static background.
- 1: ARTIS (IMAG-INRIA Rhône-Alpes / GRAVIR)
- CNRS : FR71 – CNRS : UMR5527 – INRIA – Université Joseph Fourier - Grenoble I – Institut National Polytechnique de Grenoble (INPG)
- 2: REVES (INRIA Sophia Antipolis)
- INRIA
- 3: Massachusets Institute of Technology (MIT)
- MIT
- Domain : Computer Science/Computer Graphics and Virtual Reality
- Keywords : NPR – Immersive Walkthrough
- inria-00510176, version 1
- http://hal.inria.fr/inria-00510176
- oai:hal.inria.fr:inria-00510176
- From: Team Evasion
- Submitted for:
- Submitted on: Wednesday, 13 October 2010 17:25:56
- Updated on: Thursday, 14 October 2010 08:47:03









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