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inria-00537499, version 1

Flow Noise

Ken Perlin 1, Fabrice Neyret (Author to contact preferably, http://evasion.imag.fr/Membres/Fabrice.Neyret/) a2

28th International Conference on Computer Graphics and Interactive Techniques (Technical Sketches and Applications) Technical Sketches and Applications (2001) 187

Abstract: We propose a model of random fractal continuous-derivable procedural noise like Perlin textures, that is animated on a way similar to fluid motion, which a purely stochastic model cannot reproduce. This is done by introducing correlated rotations (despite the noise at a given time is not), and an advection of small scales by large scales.

  • Icone de flownoise1.jpg
  • Icone de flownoise2.jpg
  • Icone de flownoise3.jpg
  • Icone de flownoise4.jpg
  • Icone de flownoise5.jpg
  • Domain : Computer Science/Computer Graphics and Virtual Reality
 
  • inria-00537499, version 1
  • oai:hal.inria.fr:inria-00537499
  • From: 
  • Submitted for: 
  • Submitted on: Thursday, 18 November 2010 15:48:52
  • Updated on: Thursday, 29 March 2012 14:35:28
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