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inria-00544644, version 1

Image and Geometry Processing for 3-D Cinematography

Remi Ronfard () a12, Gabriel Taubin

Image and Geometry Processing for 3-D Cinematography (2010) 305

Abstract: The book presents an overview of 3-D cinematography, the science and technology of generating 3-D models of dynamic scenes from multiple cameras at video frame rates. The book covers recent developments in computer vision and computer graphics that have made 3-D cinematography possible, and reviews the challenges and open issues that need to be addressed in future work. Important applications areas are presented, including production of stereoscopic movies, full 3-D animation from multiple videos, special effects for more traditional movies, and broadcasting of multiple-viewpoint television. The book brings together researchers and practitioners from computer graphics, computer vision, broadcasting and motion pictures, to offer a broad perspective on all current areas of research related to the production of high quality 3-D models of live-action scenes.

  • a –  INRIA
  • 1:  LEAR (INRIA Grenoble Rhône-Alpes / LJK Laboratoire Jean Kuntzmann)
  • CNRS : UMR5527 – INRIA – Laboratoire Jean Kuntzmann – Université Joseph Fourier - Grenoble I – Institut National Polytechnique de Grenoble (INPG)
  • 2:  Laboratoire Jean Kuntzmann (LJK)
  • CNRS : UMR5224 – Université Joseph Fourier - Grenoble I – Université Pierre-Mendès-France - Grenoble II – Institut Polytechnique de Grenoble - Grenoble Institute of Technology
  • Domain : Computer Science/Computer Vision and Pattern Recognition
    Computer Science/Computer Graphics and Virtual Reality
 
  • inria-00544644, version 1
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  • Submitted on: Wednesday, 8 December 2010 15:45:34
  • Updated on: Thursday, 9 December 2010 15:23:24