inria-00544644, version 1
Image and Geometry Processing for 3-D Cinematography
Image and Geometry Processing for 3-D Cinematography (2010) 305
Abstract: The book presents an overview of 3-D cinematography, the science and technology of generating 3-D models of dynamic scenes from multiple cameras at video frame rates. The book covers recent developments in computer vision and computer graphics that have made 3-D cinematography possible, and reviews the challenges and open issues that need to be addressed in future work. Important applications areas are presented, including production of stereoscopic movies, full 3-D animation from multiple videos, special effects for more traditional movies, and broadcasting of multiple-viewpoint television. The book brings together researchers and practitioners from computer graphics, computer vision, broadcasting and motion pictures, to offer a broad perspective on all current areas of research related to the production of high quality 3-D models of live-action scenes.
- a – INRIA
- 1:
- CNRS : UMR5527 – INRIA – Laboratoire Jean Kuntzmann – Université Joseph Fourier - Grenoble I – Institut National Polytechnique de Grenoble (INPG)
- 2:
- CNRS : UMR5224 – Université Joseph Fourier - Grenoble I – Université Pierre-Mendès-France - Grenoble II – Institut Polytechnique de Grenoble - Grenoble Institute of Technology
- Domain : Computer Science/Computer Vision and Pattern Recognition
Computer Science/Computer Graphics and Virtual Reality
- inria-00544644, version 1
- http://hal.inria.fr/inria-00544644
- oai:hal.inria.fr:inria-00544644
- From:
- Submitted on: Wednesday, 8 December 2010 15:45:34
- Updated on: Thursday, 9 December 2010 15:23:24




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