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hal-00516411, version 1

Animation Wrinkling: Augmenting Coarse Cloth Simulations with Realistic-Looking Wrinkles

Damien Rohmer () 12, Tiberiu Popa 3, Marie-Paule Cani () 12, Stefanie Hahmann () 1, Sheffer Alla 4

ACM Transactions on Graphics 29, 5 (2010) 0

Résumé : Moving garments and other cloth objects exhibit dynamic, complex wrinkles. Generating such wrinkles in a virtual environment currently requires either a time-consuming manual design process, or a computationally expensive simulation, often combined with accurate parameter-tuning requiring specialized animator skills. Our work presents an alternative approach for wrinkle generation which combines coarse cloth animation with a post-processing step for efficient generation of realistic-looking fine dynamic wrinkles. Our method uses the stretch tensor of the coarse animation output as a guide for wrinkle placement. To ensure temporal coherence, the placement mechanism uses a space-time approach allowing not only for smooth wrinkle appearance and disappearance, but also for wrinkle motion, splitting, and merging over time. Our method generates believable wrinkle geometry using specialized curve-based implicit deformers. The method is fully automatic and has a single user control parameter that enables the user to mimic different fabrics.

  • 1 :  Laboratoire Jean Kuntzmann (LJK)
  • CNRS : UMR5224 – Université Joseph Fourier - Grenoble I – Université Pierre-Mendès-France - Grenoble II – Institut Polytechnique de Grenoble - Grenoble Institute of Technology
  • 2 :  EVASION (INRIA Grenoble Rhône-Alpes / LJK Laboratoire Jean Kuntzmann)
  • CNRS : UMR5224 – INRIA – Laboratoire Jean Kuntzmann – Institut National Polytechnique de Grenoble (INPG) – Université Joseph Fourier - Grenoble I – Université Pierre-Mendès-France - Grenoble II
  • 3 :  Eldgenössische Technische Hochschule Zürich (ETH Zürich)
  • ETH Zurich
  • 4 :  Computer Science Department (UBC-Computer Science)
  • University of British Columbia
  • Collaboration : UBC
  • Domaine : Informatique/Synthèse d'image et réalité virtuelle
  • Mots-clés : Cloth – Wrinkle Modeling – Procedural Animation – Implicit Modeling – Mesh Deformation
  • Commentaire : Proceedings of ACM SIGGRAPH ASIA.
  • Versions disponibles :  v1 (23-09-2010) v2 (23-09-2010) v3 (26-09-2010)
 
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  • Soumis le : Mercredi 22 Septembre 2010, 14:19:34
  • Dernière modification le : Jeudi 23 Septembre 2010, 11:25:48