Innovative and Creative Developments in Multimodal Interaction Systems 9th IFIP WG 5.5 International Summer Workshop on Multimodal Interfaces, eNTERFACE 2013, Lisbon, Portugal, July 15 - August 9, 2013
Conference papers
Hang in There: A Novel Body-Centric Interactive Playground
Abstract : We introduce and evaluate a first version of a novel body-centric playground that aims at increasing bodily exertion and immersion. The concept centers around the player, who is suspended from the ceiling using a rope and climbing harness and stands on a tilted platform. This caused players to assume a body posture that elicits the feeling of flying, which was further enhanced by the flying game that they played. We discuss the choices made in the type of body movements, and how these relate to different aspects such as movement mimicry and exertion. We performed a user study, in which the hanging position was compared to a setting where players stood on the ground. We found no significant differences in the amount of movement and perceived engagement between the two conditions. However, there was a tendency of favoring the hanging position. Moreover, we observed that the placement of game elements affected the movement patterns.
https://hal.inria.fr/hal-01350745 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Monday, August 1, 2016 - 3:34:44 PM Last modification on : Tuesday, June 29, 2021 - 12:20:08 PM Long-term archiving on: : Wednesday, November 2, 2016 - 11:38:34 AM
Robby Delden, Alejandro Moreno, Carlos Ramos, Gonçalo Carrasco, Dennis Reidsma, et al.. Hang in There: A Novel Body-Centric Interactive Playground. 9th International Summer Workshop on Multimodal Interfaces (eNTERFACE), Jul 2013, Lisbon, Portugal. pp.160-178, ⟨10.1007/978-3-642-55143-7_7⟩. ⟨hal-01350745⟩