Skip to Main content Skip to Navigation
Conference papers

Augmented Reality Media for Cultural Experience in Shrines

Abstract : While intangible culture still remains as a custom, it is gradually losing the substance making it difficult for people to understand the value by their sensibility. Sensibility is important for conservation and dissemination of culture as well as cultural industry, and the augmented reality media convey meaning of shrine rituals, style of ritual manners and meaning as well as information about enshrined deities while appealing to people’s sensibility. Media for the purpose consist of five works mixed with attractiveness of materials and system development. Users are supposed to experience the works sequentially by holding a scroll painting. The scroll painting is a centerpiece to be used, for example, as a screen for projecting works guide and images.
Complete list of metadatas

https://hal.inria.fr/hal-01771230
Contributor : Hal Ifip <>
Submitted on : Thursday, April 19, 2018 - 2:33:37 PM
Last modification on : Thursday, April 19, 2018 - 2:40:43 PM
Document(s) archivé(s) le : Tuesday, September 18, 2018 - 1:38:41 PM

File

978-3-319-66715-7_43_Chapter.p...
Files produced by the author(s)

Licence


Distributed under a Creative Commons Attribution 4.0 International License

Identifiers

Citation

Kei Kobayashi, Junichi Hoshino. Augmented Reality Media for Cultural Experience in Shrines. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.375-378, ⟨10.1007/978-3-319-66715-7_43⟩. ⟨hal-01771230⟩

Share

Metrics

Record views

231

Files downloads

44