Designing ‘Wall Mounted Level’ – A Cooperative Mixed-Reality Game About Reconciliation

Abstract : ‘Wall Mounted Level’ is a cooperative mixed-reality game that leverages multimodal interactions to support its narrative of ‘reconciliation’. In it, players control their digitally projected characters and navigate them across a hand-drawn physical sculpture as they collaborate towards a shared goal: finding one another. The digital and physical characteristics of the game are further reflected in the ways in which players interact with the software and one another through ‘touch’. This paper discusses the design choices we made in creating the varying modes of player collaboration through both digital and physical engagement.
Document type :
Poster communications
Complete list of metadatas

Cited literature [4 references]  Display  Hide  Download
Contributor : Hal Ifip <>
Submitted on : Tuesday, May 14, 2019 - 1:49:57 PM
Last modification on : Friday, May 17, 2019 - 9:12:12 AM


 Restricted access
To satisfy the distribution rights of the publisher, the document is embargoed until : 2021-01-01

Please log in to resquest access to the document


Distributed under a Creative Commons Attribution 4.0 International License



Kyoung Swearingen, Scott Swearingen. Designing ‘Wall Mounted Level’ – A Cooperative Mixed-Reality Game About Reconciliation. Esteban Clua; Licinio Roque; Artur Lugmayr; Pauliina Tuomi. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. Springer International Publishing, Lecture Notes in Computer Science, LNCS-11112, pp.284-288, 2018, Entertainment Computing – ICEC 2018. ⟨10.1007/978-3-319-99426-0_30⟩. ⟨hal-02128585⟩



Record views