Creating Art Installation in Virtual Reality. The Stilleben Project

Abstract : The purpose of this paper is to present piece of interactive, Virtual Reality art that was created in UBU Lab at Jagiellonian University in Krakow, Poland. The work is presented in the context of transmedial design. The main challenge and motivation was to create immersive and affective/aesthetically intensive work with engagement of only simple, minimal resources. “The Stilleben” project was based on real-life artworks (graphics, installations, albums) by the artist Jakub Woynarowski and is example of exploratory design created in interdisciplinary, cultural computing laboratory just established at the Jagiellonian University.
Document type :
Poster communications
Complete list of metadatas

Cited literature [7 references]  Display  Hide  Download

https://hal.inria.fr/hal-02128596
Contributor : Hal Ifip <>
Submitted on : Tuesday, May 14, 2019 - 1:50:50 PM
Last modification on : Friday, May 17, 2019 - 9:13:51 AM

File

 Restricted access
To satisfy the distribution rights of the publisher, the document is embargoed until : 2021-01-01

Please log in to resquest access to the document

Licence


Distributed under a Creative Commons Attribution 4.0 International License

Identifiers

Citation

Jan K. Argasiński. Creating Art Installation in Virtual Reality. The Stilleben Project. Esteban Clua; Licinio Roque; Artur Lugmayr; Pauliina Tuomi. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. Springer International Publishing, Lecture Notes in Computer Science, LNCS-11112, pp.301-304, 2018, Entertainment Computing – ICEC 2018. ⟨10.1007/978-3-319-99426-0_34⟩. ⟨hal-02128596⟩

Share

Metrics

Record views

27