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Human-Computer Interaction – INTERACT 2011 (Part I)
Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, Marco Winckler (Eds)
Front Matter

Keynote Speakers


Natural User Interfaces
António Câmara
1-1
The Future of Distributed Groups and Their Use of Social Media
Mary Czerwinski
2-2
Opportunities for Proxemic Interactions in Ubicomp (Keynote)
Saul Greenberg
3-10

Long and Short Papers

Accessibility I


Voice Games: Investigation Into the Use of Non-speech Voice Input for Making Computer Games More Accessible
Susumu Harada, Jacob Wobbrock, James Landay
11-29
GraVVITAS: Generic Multi-touch Presentation of Accessible Graphics
Cagatay Goncu, Kim Marriott
30-48
Designing a Playful Communication Support Tool for Persons with Aphasia
Abdullah Mahmud, Idowu Ayoola, Jean-Bernard Martens
49-56

Accessibility II


How to Make Numerical Information Accessible: Experimental Identification of Simplification Strategies
Susana Bautista, Raquel Hervás, Pablo Gervás, Richard Power, Sandra Williams
57-64
Blind People and Mobile Keypads: Accounting for Individual Differences
Tiago Guerreiro, João Oliveira, João Benedito, Hugo Nicolau, Joaquim Jorge, Daniel Gonçalves
65-82
Elderly User Evaluation of Mobile Touchscreen Interactions
Masatomo Kobayashi, Atsushi Hiyama, Takahiro Miura, Chieko Asakawa, Michitaka Hirose, Tohru Ifukube
83-99
BrailleType: Unleashing Braille over Touch Screen Mobile Phones
João Oliveira, Tiago Guerreiro, Hugo Nicolau, Joaquim Jorge, Daniel Gonçalves
100-107
Potential Pricing Discrimination Due to Inaccessible Web Sites
Jonathan Lazar, Brian Wentz, Matthew Bogdan, Edrick Clowney, Matthew Davis, Joseph Guiffo, Danial Gunnarsson, Dustin Hanks, John Harris, Behnjay Holt, Mark Kitchin, Mark Motayne, Roslin Nzokou, Leela Sedaghat, Kathryn Stern
108-114

Affective HCI


Measuring Immersion and Affect in a Brain-Computer Interface Game
Gido Hakvoort, Hayrettin Gürkök, Danny Plass-Oude Bos, Michel Obbink, Mannes Poel
115-128
Understanding Goal Setting Behavior in the Context of Energy Consumption Reduction
Michelle Scott, Mary Barreto, Filipe Quintal, Ian Oakley
129-143
Designing a Context-Aware Architecture for Emotionally Engaging Mobile Storytelling
Fabio Pittarello
144-151
Towards Emotional Interaction: Using Movies to Automatically Learn Users’ Emotional States
Eva Oliveira, Mitchel Benovoy, Nuno Ribeiro, Teresa Chambel
152-161

Computer-Mediated Communication


Motion and Attention in a Kinetic Videoconferencing Proxy
David Sirkin, Gina Venolia, John Tang, George Robertson, Taemie Kim, Kori Inkpen, Mara Sedlins, Bongshin Lee, Mike Sinclair
162-180
Making Sense of Communication Associated with Artifacts during Early Design Activity
Moushumi Sharmin, Brian Bailey
181-198
Children’s Interactions in an Asynchronous Video Mediated Communication Environment
Michail Giannakos, Konstantinos Chorianopoulos, Paul Johns, Kori Inkpen, Honglu Du
199-206
Effects of Automated Transcription Delay on Non-native Speakers’ Comprehension in Real-Time Computer-Mediated Communication
Lin Yao, Ying-Xin Pan, Dan-Ning Jiang
207-214

Computer-Supported Cooperative Work I


Redundancy and Collaboration in Wikibooks
laria Liccardi, Olivier Chapuis, Ching-Man Au Yeung, Wendy Mackay
215-232
Towards Interoperability in Municipal Government: A Study of Information Sharing Practices
Stacy Hobson, Rangachari Anand, Jeaha Yang, Juhnyoung Lee
233-247
An Integrated Communication and Collaboration Platform for Distributed Scientific Workgroups
Christian Müller-Tomfelde, Jane Li, Alex Hyatt
248-258

Computer-Supported Cooperative Work II


IdeaTracker: An Interactive Visualization Supporting Collaboration and Consensus Building in Online Interface Design Discussions
Roshanak Zilouchian Moghaddam, Brian Bailey, Christina Poon
259-276
What You See Is What You (Can) Get? Designing for Process Transparency in Financial Advisory Encounters
Philipp Nussbaumer, Inu Matter
277-294
A Framework for Supporting Joint Interpersonal Attention in Distributed Groups
Jeremy Birnholtz, Johnathon Schultz, Matthew Lepage, Carl Gutwin
295-312

Evaluation I


Do Teams Achieve Usability Goals? Evaluating Goal Achievement with Usability Goals Setting Tool
Anirudha Joshi, N. Sarda
313-330
Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation
Susanne Tak, Joey Scarr, Carl Gutwin, Andy Cockburn
331-347
Evaluating Commonsense Knowledge with a Computer Game
Juan Mancilla-Caceres, Eyal Amir
348-355
Remote Usability Testing Using Eyetracking
Piotr Chynał, Jerzy Szymański
356-361

Evaluation II


A Means-End Analysis of Consumers’ Perceptions of Virtual World Affordances for E-commerce
Minh Tran, Shailey Minocha, Dave Roberts, Angus Laing, Darren Langdridge
362-379
Improving Users’ Consistency When Recalling Location Sharing Preferences
Jayant Venkatanathan, Denzil Ferreira, Michael Benisch, Jialiu Lin, Evangelos Karapanos, Vassilis Kostakos, Norman Sadeh, Eran Toch
380-387
Navigation Time Variability: Measuring Menu Navigation Errors
Krystian Samp, Stefan Decker
388-395
Challenges in Designing Inter-usable Systems
Ville Antila, Alfred Lui
396-403
Directed Cultural Probes: Detecting Barriers in the Usage of Public Transportation
Susanne Schmehl, Stephanie Deutsch, Johann Schrammel, Lucas Paletta, Manfred Tscheligi
404-411

Finding and Retrieving


Image Retrieval with Semantic Sketches
David Engel, Christian Herdtweck, Björn Browatzki, Cristóbal Curio
412-425
Mixer: Mixed-Initiative Data Retrieval and Integration by Example
Steven Gardiner, Anthony Tomasic, John Zimmerman, Rafae Aziz, Kathryn Rivard
426-443
Speaking to See: A Feasibility Study of Voice-Assisted Visual Search
Victor Kaptelinin, Herje Wåhlen
444-451

Fun / AestheticDesign I


Analysing the Playground: Sensitizing Concepts to Inform Systems That Promote Playful Interaction
Stefan Rennick Egglestone, Brendan Walker, Joe Marshall, Steve Benford, Derek Mcauley
452-469
Comparative Feedback in the Street: Exposing Residential Energy Consumption on House Façades
Andrew Moere, Martin Tomitsch, Monika Hoinkis, Elmar Trefz, Silje Johansen, Allison Jones
470-488
Are First Impressions about Websites Only Related to Visual Appeal?
Eleftherios Papachristos, Nikolaos Avouris
489-496

Fun / AestheticDesign II


You Can Wear It, But Do They Want to Share It or Stare at It?
Arto Puikkonen, Anu Lehtiö, Antti Virolainen
497-504
Design and Evaluation of Interaction Technology for Medical Team Meetings
Kristina Groth, Jonas Moll, Alex Olwal, Oscar Frykholm
505-522
How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals
Maja Wrzesien, Jean-Marie Burkhardt, Mariano Alcañiz, Cristina Botella
523-540
You’ve Covered: Designing for In-shift Handoffs in Medical Practice
Yunan Chen
541-558

Gestures


A Taxonomy of Microinteractions: Defining Microgestures Based on Ergonomic and Scenario-Dependent Requirements
Katrin Wolf, Anja Naumann, Michael Rohs, Jörg Müller
559-575
Unifying Events from Multiple Devices for Interpreting User Intentions through Natural Gestures
Pablo Llinás, Manuel García-Herranz, Pablo Haya, Germán Montoro
576-590
SimpleFlow: Enhancing Gestural Interaction with Gesture Prediction, Abbreviation and Autocompletion
Mike Bennett, Kevin Mccarthy, Sile O’modhrain, Barry Smyth
591-608

HCI in the Classroom


The Perception of Sound and Its Influence in the Classroom
Sofia Reis, Nuno Correia
609-626
Encouraging Initiative in the Classroom with Anonymous Feedback
Tony Bergstrom, Andrew Harris, Karrie Karahalios
627-642
U-Note: Capture the Class and Access it Everywhere
Sylvain Malacria, Thomas Pietrzak, Aurélien Tabard, Éric Lecolinet
643-660

 

 


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