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Human-Computer Interaction – INTERACT 2011
Pedro Campos, Nicholas Graham, Joaquim Jorge, Nuno Nunes, Philippe Palanque, Marco Winckler
Front Matter

Long and Short Papers

Novel User Interfaces and Interaction Techniques I


A Framework to Develop VR Interaction Techniques Based on OpenInterface and AFreeCA
Diego Martínez, J-Y. Lawson, José Molina, Arturo García, Pascual González, Jean Vanderdonckt, Benoit Macq
1-18
Exploring Interaction Strategies in the Context of Sleep
Dzmitry Aliakseyeu, Jia Du, Elly Zwartkruis-Pelgrim, Sriram Subramanian
19-36
FeetUp: A Playful Accessory to Practice Social Skills through Free-Play Experiences
Andrea Rosales, Ernesto Arroyo, Josep Blat
37-44
Designing Snakey: A Tangible User Interface Supporting Well Path Planning
John Harris, James Young, Nicole Sultanum, Paul Lapides, Ehud Sharlin, Mario Sousa
45-53

Novel User Interfaces and Interaction Techniques II


OP: A Novel Programming Model for Integrated Design and Prototyping of Mixed Objects
Céline Coutrix, Laurence Nigay
54-72
A Personal Approach: The Persona Technique in a Companion’s Design Lifecycle
Joana Campos, Ana Paiva
73-90
Emotive Expression through the Movement of Interactive Robotic Vehicles
Eric Kryski, Ehud Sharlin
91-99

Paper 2.0


Evaluation of an Integrated Paper and Digital Document Management System
Matthew Jervis, Masood Masoodian
100-116
BendFlip: Examining Input Techniques for Electronic Book Readers with Flexible Form Factors
Doug Wightman, Tim Ginn, Roel Vertegaal
117-133
Who’s That Girl? Handheld Augmented Reality for Printed Photo Books
Niels Henze, Susanne Boll
134-151

Recommender Systems


Looking for “Good” Recommendations: A Comparative Evaluation of Recommender Systems
Paolo Cremonesi, Franca Garzotto, Sara Negro, Alessandro Papadopoulos, Roberto Turrin
152-168
All the News That’s Fit to Read: Finding and Recommending News Online
Juha Leino, Kari-Jouko Räihä, Sanna Finnberg
169-186
Helping Users Sort Faster with Adaptive Machine Learning Recommendations
Steven Drucker, Danyel Fisher, Sumit Basu
187-203

Social Media and Privacy


Sharing Ephemeral Information in Online Social Networks: Privacy Perceptions and Behaviours
Bernardo Reynolds, Jayant Venkatanathan, Jorge Gonçalves, Vassilis Kostakos
204-215
An Investigation into Facebook Friend Grouping
Patrick Kelley, Robin Brewer, Yael Mayer, Lorrie Cranor, Norman Sadeh
216-233
Privacy Concern and Trust in Using Social Network Sites: A Comparison between French and Chinese Users
Li Chen, Ho Tsoi
234-241
Privacy Concerns in Enterprise Social Travel: Attitudes and Actions
Netta Aizenbud-Reshef, Artem Barger, Yael Dubinsky, Ido Guy, Shiri Kremer-Davidson
242-249

Social Networks


Online Games and Family Ties: Influences of Social Networking Game on Family Relationship
Jing Wen, Yong Kow, Yunan Chen
250-264
The Influence of Customer Familiarity and Personal Innovativeness toward Information Technologies on the Sense of Virtual Community and Participation
Manuel Sánchez-Franco, José Carballar-Falcón, Francisco Martínez-López, Juan Gázquez-Abad
265-279
Characterizing Interactions among Members of Deaf Communities in Orkut
Glívia Barbosa, Ismael Silva, Glauber Gonçalves, Raquel Prates, Fabrício Benevenuto, Virgílio Almeida
280-287
The Role of Music in the Design Process with Children
Ruut Tikkanen, Netta Iivari
288-305

Sound and Smell


ToCoPlay: Graphical Multi-touch Interaction for Composing and Playing Music
Sheelagh Carpendale, Sean Lynch, Miguel Nacenta
306-322
Presentation Technique of Scents Using Mobile Olfactory Display for Digital Signage
Sayumi Sugimoto, Ryo Segawa, Daisuke Noguchi, Yuichi Bannai, Kenichi Okada
323-337

Touch Interfaces


“Oh Snap” – Helping Users Align Digital Objects on Touch Interfaces
Jennifer Fernquist, Garth Shoemaker, Kellogg Booth
338-355
The Link-Offset-Scale Mechanism for Improving the Usability of Touch Screen Displays on the Web
Willian Watanabe, Renata Mattos Fortes, Maria Graça Campos Pimentel
356-372
The Effects of Personal Displays and Transfer Techniques on Collaboration Strategies in Multi-touch Based Multi-Display Environments
Stefan Bachl, Martin Tomitsch, Karin Kappel, Thomas Grechenig
373-390

Tabletops I


Evaluating Physical/Virtual Occlusion Management Techniques for Horizontal Displays
Waqas Javed, Kyungtae Kim, Sohaib Ghani, Niklas Elmqvist
391-408
Usage and Recognition of Finger Orientation for Multi-Touch Tabletop Interaction
Chi Dang, Elisabeth André
409-426
Tangoscope: A Tangible Audio Device for Tabletop Interaction
Jörg Edelmann, Yvonne Kammerer, Birgit Imhof, Peter Gerjets, Wolfgang Straßer
427-434
Supporting Social Protocols in Tabletop Interaction through Visual Cues
Mirko Fetter, Tom Gross, Maxi Hucke
435-442

Tabletops II


Effects of a Tabletop Interface on the Co-construction of Concept Maps
Stefan Oppl, Chris Stary
443-460
The Continuous Interaction Space: Interaction Techniques Unifying Touch and Gesture on and above a Digital Surface
Nicolai Marquardt, Ricardo Jota, Saul Greenberg, Joaquim Jorge
461-476
AffinityTable - A Hybrid Surface for Supporting Affinity Diagramming
Florian Geyer, Ulrike Pfeil, Jochen Budzinski, Anita Höchtl, Harald Reiterer
477-484

Ubiquitous and Context-Aware Computing


Design as Intercultural Dialogue: Coupling Human-Centered Design with Requirement Engineering Methods
Chiara Leonardi, Luca Sabatucci, Angelo Susi, Massimo Zancanaro
485-502
Predicting Selective Availability for Instant Messaging
Mirko Fetter, Julian Seifert, Tom Gross
503-520
Testing the Usability of a Platform for Rapid Development of Mobile Context-Aware Applications
Valentim Realinho, A. Dias, Teresa Romão
521-536

UI Modeling I


Hammering Models: Designing Usable Modeling Tools
Ko-Hsun Huang, Nuno Nunes, Leonel Nobrega, Larry Constantine, Monchu Chen
537-554
Task Descriptions Using Academic Oriented Modelling Languages: A Survey of Actual Practices across the SIGCHI Community
Stanislas Couix, Jean-Marie Burkhardt
555-570
Selective Modeling to Support Task Migratability of Interactive Artifacts
Anke Dittmar, Peter Forbrig
571-588

UI Modeling II


Structuring and Composition Mechanisms to Address Scalability Issues in Task Models
Célia Martinie, Philippe Palanque, Marco Winckler
589-609
User Driven Evolution of User Interface Models – The FLEPR Approach
Stefan Hennig, Jan Bergh, Kris Luyten, Annerose Braune
610-627
Adapting Desktop Web Pages for Vocal Browsing
Fabio Paternò, Christian Sisti
628-635
Using the Journalistic Metaphor to Design User Interfaces That Explain Sensor Data
Martin Molina, Enrique Parodi, Amanda Stent
636-643

Usability


Domain Experts Tailoring Interaction to Users – An Evaluation Study
Helena Lindgren, Patrik Winnberg, Peter Winnberg
644-661
Identifying Relationships between Physiological Measures and Evaluation Metrics for 3D Interaction Techniques
Rafael Rieder, Christian Kristensen, Márcio Pinho
662-679
Comparing User Experience and Performance in SecondLife and Blackboard
Alistair Sutcliffe, Amal Alrayes
680-696

 

 


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