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Table of Contents
Human-Centered and Error-Resilient Systems Development
Cristian Bogdan, Jan Gulliksen, Stefan Sauer, Peter Forbrig, Marco Winckler, Chris Johnson, Philippe Palanque, Regina Bernhaupt, Filip Kis
Front Matter

Agile and Human-Centered Software Engineering


Responsibilities and Challenges of Product Owners at Spotify - An Exploratory Case Study
Sigurhanna Kristinsdottir, Marta Larusdottir, Åsa Cajander
3-16
Supporting the HCI Aspect of Agile Software Development by Tool Support for UI-Pattern Transformations
Peter Forbrig, Marc Saurin
17-29
Human-Centered Software Engineering as a Chance to Ensure Software Quality Within the Digitization of Human Workflows
Holger Fischer, Björn Senft
30-41

Usability Evaluation and Testing


Usability Problems Experienced by Different Groups of Skilled Internet Users: Gender, Age, and Background
Jane Billestrup, Anders Bruun, Jan Stage
45-55
User-Test Results Injection into Task-Based Design Process for the Assessment and Improvement of Both Usability and User Experience
Regina Bernhaupt, Philippe Palanque, François Manciet, Célia Martinie
56-72
Framework for Relative Web Usability Evaluation on Usability Features in MDD
Shinpei Ogata, Yugo Goto, Kozo Okano
73-85
Testing Prototypes and Final User Interfaces Through an Ontological Perspective for Behavior-Driven Development
Thiago Silva, Jean-Luc Hak, Marco Winckler
86-107

Socio-Technical and Ethical Considerations


Communication in Teams - An Expression of Social Conflicts
Jil Klünder, Kurt Schneider, Fabian Kortum, Julia Straube, Lisa Handke, Simone Kauffeld
111-129
Exploring the Requirements and Design of Persuasive Intervention Technology to Combat Digital Addiction
Amen Alrobai, John Mcalaney, Huseyin Dogan, Keith Phalp, Raian Ali
130-150
Do You Own a Volkswagen? Values as Non-Functional Requirements
Balbir Barn
151-162

Human Error and Safety-Critical Systems


A Core Ontology of Safety Risk Concepts
Hermann Kaindl, Thomas Rathfux, Bernhard Hulin, Roland Beckert, Edin Arnautovic, Roman Popp
165-180
Complementary Tools and Techniques for Supporting Fitness-for-Purpose of Interactive Critical Systems
Dorrit Billman, Camille Fayollas, Michael Feary, Célia Martinie, Philippe Palanque
181-202
Demon Hunt - The Role of Endsley’s Demons of Situation Awareness in Maritime Accidents
Tim Stratmann, Susanne Boll
203-212

User and Developer Experience


Are Software Developers Just Users of Development Tools? Assessing Developer Experience of a Graphical User Interface Designer
Kati Kuusinen
215-233
A Conceptual UX-Aware Model of Requirements
Pariya Kashfi, Robert Feldt, Agneta Nilsson, Richard Svensson
234-245
Keep the Beat: Audio Guidance for Runner Training
Luca Balvis, Ludovico Boratto, Fabrizio Mulas, Lucio Spano, Salvatore Carta, Gianni Fenu
246-257

Models and Methods


The Goals Approach: Enterprise Model-Driven Agile Human-Centered Software Engineering
Pedro Valente, Thiago Silva, Marco Winckler, Nuno Nunes
261-280
Engineering Context-Adaptive UIs for Task-Continuous Cross-Channel Applications
Enes Yigitbas, Stefan Sauer
281-300
UCProMo—Towards a User-Centred Process Model
Tom Gross
301-313

Using and Adopting Tools


Collaborative Task Modelling on the Web
Marco Manca, Fabio Paternò, Carmen Santoro
317-334
Ceiling and Threshold of PaaS Tools: The Role of Learnability in Tool Adoption
Rui Alves, Nuno Nunes
335-347

Demos and Posters


User Experience Evaluation Methods: Lessons Learned from an Interactive TV Case-Study
Dimitri Drouet, Regina Bernhaupt
351-358
Endev: Declarative Prototyping with Data
Filip Kis, Cristian Bogdan
359-365
Collaborative Task Modeling: A First Prototype Integrated in HAMSTERS
Marius Koller, Cristian Bogdan, Gerrit Meixner
366-373
Accelerated Development for Accessible Apps – Model Driven Development of Transportation Apps for Visually Impaired People
Elmar Krainz, Johannes Feiner, Martin Fruhmann
374-381

 

 


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