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Penalization method Pénalisation Parallelism Cholesky Factorization High Performance Computing HPC Multicore architectures Dense linear algebra Fast multipole method Fish-like swimming Cartesian grid FMM Communication Pattern DAG based runtime Adaptation de maillage Multicore architecture BEM Task-based programming Topology Locality Fast multipole methods Graph partitioning Compressed linear algebra Runtime Pipeline Finite Volume Unstructured grids Hybrid method Optimization Optical mapping Algorithmic Load balancing Dislocation Dynamics Simulations Architecture hétérogène MPI Cholesky Graphics processing unit High order scheme Heterogeneous computing Accelerator Commutativity Curved mesh generation Multicore Algorithms High-performance computing Conditions aux Limites Absorbantes GPU Block low-rank compression Mathematical modeling Sparse linear solver ALE Arbitrtary Lagrangian Eulerian Parallélisme Dynamic Schedulers Level-set CUDA HPC Fault tolerance Boundary element method Immersed boundary Cholesky factorization Absorbing Boundary Conditions Runtime Systems Collision model Ground vehicles platooning Starpu-simgrid Column Generation Différences finies Compressible Resilience Sparse direct solver Hybrid parallelization Heterogeneous architectures Deterministic method Computational model Turbulence Scheduling Mesh adaptation Discontinuous Galerkin Method Heterogeneous architecture Cartesian mesh Distributed computing Direct numerical simulation BGK model Bioinspired Swimming Inverse problem Dense Linear Algebra Discrete velocity model Calcul haute performance StarPU Cell modeling Eigenvalue problems Frontières immergées Runtime system Estimation High performance computing Optimal transportation Heterogeneous Platforms Penalization Compiler Asymptotic analysis CFD