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Computational Model of Film Editing for Interactive Storytelling

Christophe Lino 1 Mathieu Chollet 1, 2 Marc Christie 1 Rémi Ronfard 2, *
* Corresponding author
1 MIMETIC - Analysis-Synthesis Approach for Virtual Human Simulation
UR2 - Université de Rennes 2, Inria Rennes – Bretagne Atlantique , IRISA-D6 - MEDIA ET INTERACTIONS
2 LEAR - Learning and recognition in vision
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, Grenoble INP - Institut polytechnique de Grenoble - Grenoble Institute of Technology
Abstract : Generating interactive narratives as movies requires knowledge in cinematography (camera placement, framing, lighting) and film editing (cutting between cameras). We present a framework for generat- ing a well-edited movie from interactively generated scene contents and cameras. Our system computes a sequence of shots by simultaneously choosing which camera to use, when to cut in and out of the shot, and which camera to cut to.
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Submitted on : Tuesday, February 19, 2013 - 2:12:11 PM
Last modification on : Tuesday, October 19, 2021 - 11:58:54 PM
Long-term archiving on: : Thursday, March 30, 2017 - 7:44:13 PM


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Christophe Lino, Mathieu Chollet, Marc Christie, Rémi Ronfard. Computational Model of Film Editing for Interactive Storytelling. ICIDS 2011 - International Conference on Interactive Digital Storytelling, Nov 2011, Vancouver, Canada. pp.305-308, ⟨10.1007/978-3-642-25289-1_35⟩. ⟨hal-00646405⟩



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