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Conference Papers Year : 1995

An optimized and load-balanced portable parallel zbuffer

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Abstract

This paper describes the parallel implementation of the Zbuffer algorithm on different kinds of distributed memory machines. In computer graphics domain, the Zbuffer is one of the most popular and fastest techniques to generate a surfacic representation of a scene consisting of objects in a 3-dimensional world. To improve this method we develop a parallel algorithm which uses a hypercube topology, load-balancing techniques and portable global communications phases.
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Dates and versions

hal-00767610 , version 1 (20-12-2012)

Identifiers

  • HAL Id : hal-00767610 , version 1

Cite

Henri-Pierre Charles, Laurent Lefèvre, Serge Miguet. An optimized and load-balanced portable parallel zbuffer. IST SPIE Symposium on Electronic Imaging, Feb 1995, San Jose, United States. pp.394-403. ⟨hal-00767610⟩
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