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Conference papers

An optimized and load-balanced portable parallel zbuffer

Abstract : This paper describes the parallel implementation of the Zbuffer algorithm on different kinds of distributed memory machines. In computer graphics domain, the Zbuffer is one of the most popular and fastest techniques to generate a surfacic representation of a scene consisting of objects in a 3-dimensional world. To improve this method we develop a parallel algorithm which uses a hypercube topology, load-balancing techniques and portable global communications phases.
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Conference papers
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Contributor : Laurent Lefèvre Connect in order to contact the contributor
Submitted on : Thursday, December 20, 2012 - 10:32:51 AM
Last modification on : Saturday, September 11, 2021 - 3:17:47 AM


  • HAL Id : hal-00767610, version 1



Henri-Pierre Charles, Laurent Lefèvre, Serge Miguet. An optimized and load-balanced portable parallel zbuffer. IST SPIE Symposium on Electronic Imaging, Feb 1995, San Jose, United States. pp.394-403. ⟨hal-00767610⟩



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