Methods for Designing Tangible UI: A First Comparative Case Study

Céline Coutrix 1 Guillaume Rivière 2 Katarzyna Borgiel 2 Julien Castet 3 Nadine Couture 2 Brygg Ullmer 4 Jens Geelhaar 5 Patrick Reuter 3, 6 Nawel Takouachet 2 Christophe Kolski 7 Sophie Lepreux 7 Jérémy Legardeur 2, 8 Sebastien Kubicki 9 Yvonne Jansen 10 Amira Bouadid 11
1 LIG Laboratoire d'Informatique de Grenoble - IIHM
LIG - Laboratoire d'Informatique de Grenoble, Inria - Institut National de Recherche en Informatique et en Automatique
5 Interface Design
Bauhaus-Universität Weimar
6 MANAO - Melting the frontiers between Light, Shape and Matter
LaBRI - Laboratoire Bordelais de Recherche en Informatique, Inria Bordeaux - Sud-Ouest, LP2N - Laboratoire Photonique, Numérique et Nanosciences
9 RAIHM
LAMIH - Laboratoire d'Automatique, de Mécanique et d'Informatique industrielles et Humaines - UMR 8201, Lab-STICC - Laboratoire des sciences et techniques de l'information, de la communication et de la connaissance
10 AVIZ - Analysis and Visualization
Inria Saclay - Ile de France
Abstract : In this work-in-progress, we present early comparative experiences with methods for designing tangible user interfaces (TUIs). Groups of designers used different approaches for design in the context of a concrete case study: a TUI for controlling LED lighting within hotel rooms. From the results of the groups and methods, we wish to discuss the first comparison between different approaches. Eventually, our aim is to provide a consensual comparison of benefits and drawbacks of each approach, as such a consensual result could be highly beneficial to designers.
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Céline Coutrix, Guillaume Rivière, Katarzyna Borgiel, Julien Castet, Nadine Couture, et al.. Methods for Designing Tangible UI: A First Comparative Case Study. Seventh International Conference on Tangible, Embedded and Embodied Interaction, Feb 2013, Barcelona, Spain. ⟨hal-00772570⟩

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