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Conference papers

State of the Art in Quad Meshing

Abstract : Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi-regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this State of the Art Report, we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrization, and remeshing.
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Contributor : Bruno Levy Connect in order to contact the contributor
Submitted on : Monday, March 25, 2013 - 5:22:23 PM
Last modification on : Tuesday, October 19, 2021 - 11:05:58 AM


  • HAL Id : hal-00804550, version 1



David Bommes, Bruno Lévy, Nico Pietroni, Enrico Puppo, Claudio Silva, et al.. State of the Art in Quad Meshing. Eurographics - 33rd Annual Conference of the European Association for Computer Graphics - 2012, May 2012, Cagliari, Italy. ⟨hal-00804550⟩



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