A Reflectance Model for Computer Graphics, ACM Transactions on Graphics, vol.1, issue.1, pp.7-24, 1982. ,
DOI : 10.1145/357290.357293
Filtering color mapped textures and surfaces, Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D '13, pp.129-136, 2013. ,
DOI : 10.1145/2448196.2448217
URL : https://hal.archives-ouvertes.fr/hal-00765799
Frequency domain normal map filtering, ACM Trans. on Graphics, vol.2628, issue.3, pp.1-11, 2007. ,
DOI : 10.1145/1275808.1276412
Physically based shading in theory and practice, ACM SIGGRAPH 2013 Courses, SIGGRAPH '13, pp.1-8, 2013. ,
Geometrical shadowing of a random rough surface, IEEE Trans. on Antennas and Propagation, vol.15, pp.668-671, 1967. ,
Microfacet models for refraction through rough surfaces, Proc. Eurographics Symposium on Rendering, EGSR'07, pp.195-206, 2007. ,