BiRes: GPU framework for the exploration of tetrahedral meshes

Sébastien Barbier 1, * Georges-Pierre Bonneau 1, * Thomas Felix
* Corresponding author
1 EVASION - Virtual environments for animation and image synthesis of natural objects
Inria Grenoble - Rhône-Alpes, LJK - Laboratoire Jean Kuntzmann, INPG - Institut National Polytechnique de Grenoble
Document type :
Conference papers
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https://hal.inria.fr/hal-00921796
Contributor : Brigitte Bidégaray-Fesquet <>
Submitted on : Saturday, December 21, 2013 - 3:09:19 PM
Last modification on : Monday, July 8, 2019 - 3:10:37 PM

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  • HAL Id : hal-00921796, version 1

Citation

Sébastien Barbier, Georges-Pierre Bonneau, Thomas Felix. BiRes: GPU framework for the exploration of tetrahedral meshes. Pacific Graphics 2008, Oct 2008, Tokyo, Japan. ⟨hal-00921796⟩

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