Draco: living illustrations

Abstract : Draco is a sketch-based interface that allows artists and casual users alike to add a rich set of animation effects to their drawings, seemingly bringing illustrations to life. While previous systems have introduced sketch-based animations for individual objects, our contribution is a unified framework of motion controls that allows users to seamlessly add coordinated motions to object collections. We propose a framework built around kinetic textures, which provide continuous animation effects while preserving the unique timeless nature of still illustrations. This enables many dynamic effects difficult or not possible with previous sketch-based tools, such as a school of fish swimming, tree leaves blowing in the wind, or water rippling in a pond.
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Communication dans un congrès
CHI '14 Extended Abstracts on Human Factors in Computing Systems, May 2014, Toronto, Canada. pp.171-172, 2014, 〈http://chi2014.acm.org/〉. 〈10.1145/2559206.2579483〉
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https://hal.inria.fr/hal-01003947
Contributeur : Fanny Chevalier <>
Soumis le : mercredi 11 juin 2014 - 01:10:42
Dernière modification le : mercredi 29 juillet 2015 - 01:13:36

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Rubaiat H. Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, George Fitzmaurice. Draco: living illustrations. CHI '14 Extended Abstracts on Human Factors in Computing Systems, May 2014, Toronto, Canada. pp.171-172, 2014, 〈http://chi2014.acm.org/〉. 〈10.1145/2559206.2579483〉. 〈hal-01003947〉

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