Beneficial effects of spatial sharing of visual attention on player's performance in a video game

Abstract : In user interface design, spatial proximity between areas of interest is considered beneficial for user's performance. This study aimed at investigating the impact of split visual attention on players' performance in a video game. The first experiment showed that closer proximity of an important element of a video game user interface, namely the score, with the most watched area of the game screen did not lead to significantly better performance. The second experiment showed that the players' performance was actually better when the score was displayed below the game screen, though the scattering of eye fixations was larger than in the other conditions. For video games user interface, spatial sharing of visual attention may lead to better players' performance.
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Poster
HCII 2009 - 13th International Conference on Human-Computer Interaction, Jul 2009, San Diego, CA, United States. Springer, pp.197-200, 2009, HCI International 2009 - Posters
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Loïc Caroux, Nicolas Vibert, Ludovic Le Bigot. Beneficial effects of spatial sharing of visual attention on player's performance in a video game. HCII 2009 - 13th International Conference on Human-Computer Interaction, Jul 2009, San Diego, CA, United States. Springer, pp.197-200, 2009, HCI International 2009 - Posters. 〈hal-01020206〉

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