Abstract : Virtual humans (VHs) are used in many educational
and entertainment settings: training and serious gaming, interactive
information kiosks, tour guides, tutoring, interactive virtual dancers,
and much more. Building a complete VH from scratch is a daunting task,
and it makes sense to rely on existing platforms. However, when one
builds a novel interactive VH application, one needs to be able to adapt
and extend the means to control the VH offered by the platform, without
reprogramming parts of the platform. This paper describes Elckerlyc, a
novel platform for controlling a VH. The focus is on how to easily
extend and adapt the system to the needs of a particular application,
without programming.
https://hal.inria.fr/hal-01055584 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Wednesday, August 13, 2014 - 3:13:16 PM Last modification on : Wednesday, August 16, 2017 - 5:32:42 PM Long-term archiving on: : Wednesday, November 26, 2014 - 11:51:20 PM
Dennis Reidsma, Herwin Welbergen, Ronald C. Paul, Bram van de Laar, Anton Nijholt. Developing Educational and Entertaining Virtual
Humans Using Elckerlyc. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.514-517, ⟨10.1007/978-3-642-15399-0_77⟩. ⟨hal-01055584⟩