Abstract : In this study, we redesign and develop a new digital
sugoroku game based on the phenomenon of vegetation succession. A
practical evaluation in an elementary school that consisted of game play
and fieldwork activity was conducted. The results of the evaluation
showed that the game was effective in stimulating the interest of the
students who participated in the game, and was able to support their
learning in a joyful way.
https://hal.inria.fr/hal-01055590 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Wednesday, August 13, 2014 - 3:05:56 PM Last modification on : Monday, May 17, 2021 - 12:08:01 PM Long-term archiving on: : Wednesday, November 26, 2014 - 11:52:07 PM
Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, et al.. Vegetation Interaction Game: Digital SUGOROKU
of Vegetation Succession for Children. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.493-495, ⟨10.1007/978-3-642-15399-0_70⟩. ⟨hal-01055590⟩