Abstract : This paper is a position paper to specify and
implement a general-purpose sound engine for virtual cities. The work is
motivated by the project Terra Dynamica funded by the French
government. We present a state of the art of the virtual urban sound
spaces emphasizing various types of virtual cities and their
relationships to auditory space. We then discuss the choice of a sound
engine, sound spatialization and scene description languages as ongoing
works.
https://hal.inria.fr/hal-01055607 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Wednesday, August 13, 2014 - 2:37:20 PM Last modification on : Monday, February 21, 2022 - 3:38:08 PM Long-term archiving on: : Wednesday, November 26, 2014 - 11:56:31 PM
Shih-Han Chan, Cécile Le Prado, Stéphane Natkin, Guillaume Tiger. A Sound Engine for Virtual Cities. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.443-445, ⟨10.1007/978-3-642-15399-0_55⟩. ⟨hal-01055607⟩