Skip to Main content Skip to Navigation
New interface
Conference papers

A Framework for Constructing Entertainment Contents Using Flash and Wearable Sensors

Abstract : Multimedia interactive contents that can be controlled by user's motion attract a great deal of attention especially in entertainment such as gesture-based games. A system that provides such interactive contents detects the human motions using several body-worn sensors. To develop such a system, the contents creator must have enough knowledge about various sensors. In addition, since sensors and contents are deeply associated in contents, it is difficult to change/add sensors for such contents. In this paper, we propose a framework that helps contents creators who do not have enough knowledge on sensors. In our framework, an interactive content is divided into two layers; sensor management layer and content layer. We confirmed that creators can create interactive contents easier with our framework.
Document type :
Conference papers
Complete list of metadata

Cited literature [6 references]  Display  Hide  Download
Contributor : Hal Ifip Connect in order to contact the contributor
Submitted on : Wednesday, August 13, 2014 - 1:51:56 PM
Last modification on : Monday, January 3, 2022 - 4:36:02 PM
Long-term archiving on: : Thursday, November 27, 2014 - 12:01:59 AM


Files produced by the author(s)


Distributed under a Creative Commons Attribution 4.0 International License



Tsutomu Terada, Kohei Tanaka. A Framework for Constructing Entertainment Contents Using Flash and Wearable Sensors. 9th International Conference on Entertainment Computing (ICEC), Sep 2010, Seoul, South Korea. pp.334-341, ⟨10.1007/978-3-642-15399-0_35⟩. ⟨hal-01055627⟩



Record views


Files downloads