Combining Multi-touch Input and Device Movement for 3D Manipulations in Mobile Augmented Reality Environments

Abstract : Nowadays, handheld devices are capable of displaying augmented environments in which virtual content overlaps reality. To interact with these environments it is necessary to use a manipulation technique. The objective of a manipulation technique is to define how the input data modify the properties of the virtual objects. Current devices have multi-touch screens that can serve as input. Additionally, the position and rotation of the device can also be used as input creating both an opportunity and a design challenge. In this paper we compared three manipulation techniques which namely employ multi-touch, device position and a combination of both. A user evaluation on a docking task revealed that combining multi- touch and device movement yields the best task completion time and efficiency. Nevertheless, using only the device movement and orientation is more intuitive and performs worse only in large rotations.
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Communication dans un congrès
ACM Symposium on Spatial User Interaction [short paper], Oct 2014, Honolulu, United States. 2014
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  • HAL Id : hal-01056226, version 1

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Asier Marzo, Benoît Bossavit, Martin Hachet. Combining Multi-touch Input and Device Movement for 3D Manipulations in Mobile Augmented Reality Environments. ACM Symposium on Spatial User Interaction [short paper], Oct 2014, Honolulu, United States. 2014. 〈hal-01056226〉

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