Complex Game Design Modeling

Abstract : This paper looks at the game design and engineering approach to model the game design. The game modeling framework discussed in this paper could be a systematic alternative for implementing in the game engine architecture. The suggested game modeling framework incorporates structural game component, temporal game component and boundary game component frameworks. It is suitable to model most complex games and game engines.
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Communication dans un congrès
Ryohei Nakatsu; Naoko Tosa; Fazel Naghdy; Kok Wai Wong; Philippe Codognet. Second IFIP TC 14 Entertainment Computing Symposium (ECS) / Held as Part of World Computer Congress (WCC), Sep 2010, Brisbane, Australia. Springer, IFIP Advances in Information and Communication Technology, AICT-333, pp.65-74, 2010, Cultural Computing. 〈10.1007/978-3-642-15214-6_7〉
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Viknashvaran Narayanasamy, Kok Wai Wong, Shri Rai, Andrew Chiou. Complex Game Design Modeling. Ryohei Nakatsu; Naoko Tosa; Fazel Naghdy; Kok Wai Wong; Philippe Codognet. Second IFIP TC 14 Entertainment Computing Symposium (ECS) / Held as Part of World Computer Congress (WCC), Sep 2010, Brisbane, Australia. Springer, IFIP Advances in Information and Communication Technology, AICT-333, pp.65-74, 2010, Cultural Computing. 〈10.1007/978-3-642-15214-6_7〉. 〈hal-01056331〉

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