Hierarchical Motion Brushes for Animation Instancing

Abstract : Our work on "motion brushes" provides a new workflow for the creation and reuse of 3D animation with a focus on stylized movement and depiction. Conceptually, motion brushes expand existing brush models by incorporating hierarchies of 3D animated content including geometry, appearance information, and motion data as core brush primitives that are instantiated using a painting interface. Because motion brushes can encompass all the richness of detail and movement offered by animation software, they accommodate complex, varied effects that are not easily created by other means. To support reuse and provide an effective means for managing complexity, we propose a hierarchical representation that allows simple brushes to be combined into more complex ones. Our system provides stroke-based control over motion-brush parameters, including tools to effectively manage the temporal nature of the motion brush instances. We demonstrate the flexibility and richness of our system with motion brushes for splashing rain, footsteps appearing in the snow, and stylized visual effects.
Document type :
Conference papers
Liste complète des métadonnées

Cited literature [18 references]  Display  Hide  Download


https://hal.inria.fr/hal-01056600
Contributor : Antoine Milliez <>
Submitted on : Wednesday, August 20, 2014 - 11:12:45 AM
Last modification on : Tuesday, March 5, 2019 - 9:30:11 AM
Document(s) archivé(s) le : Thursday, November 27, 2014 - 11:32:27 AM

Files

paper.pdf
Files produced by the author(s)

Identifiers

Collections

Citation

Antoine Milliez, Gioacchino Noris, Ilya Baran, Stelian Coros, Marie-Paule Cani, et al.. Hierarchical Motion Brushes for Animation Instancing. NPAR '14 - Workshop on Non-Photorealistic Animation and Rendering, Aug 2014, Vancouver, Canada. pp.71-79, ⟨10.1145/2630397.2630402⟩. ⟨hal-01056600⟩

Share

Metrics

Record views

569

Files downloads

436