Skip to Main content Skip to Navigation
Conference papers

Manycraft: Massively Distributed Minecraft

Mathieu Valero 1 Raluca Diaconu 1, 2 Joaquín Keller 1 
2 Regal - Large-Scale Distributed Systems and Applications
LIP6 - Laboratoire d'Informatique de Paris 6, Inria Paris-Rocquencourt
Abstract : Minecraft is a popular game with more than 20 million paying users and many more playing the free version. However, in today's multiplayer mode, only a few thousand users can play together. For a common setting, when players cannot modify the map, we have designed a distributed system to scale the number of users. The Manycraft software runs on users' machines which communicate through Kiwano infrastructure. This paper describes its architecture and implementation. Manycraft node is available for download at, so we expect players to participate and join the demonstration at the given time slot.
Complete list of metadata

Cited literature [5 references]  Display  Hide  Download
Contributor : Raluca Diaconu Connect in order to contact the contributor
Submitted on : Wednesday, January 16, 2019 - 4:50:26 PM
Last modification on : Friday, January 21, 2022 - 3:21:47 AM


Files produced by the author(s)



Mathieu Valero, Raluca Diaconu, Joaquín Keller. Manycraft: Massively Distributed Minecraft. NetGames, Dec 2013, Denver, United States. pp.1 - 3, ⟨10.1109/NetGames.2013.6820616⟩. ⟨hal-01079510⟩



Record views


Files downloads