Animating Sketches via Kinetic Textures

Tovi Grossman 1 George Fitzmaurice 1 Rubaiat H. Kazi 1 Fanny Chevalier 2 Shengdong Zhao 3
2 MJOLNIR - Computing tools to empower users
Inria Lille - Nord Europe, CRIStAL - Centre de Recherche en Informatique, Signal et Automatique de Lille (CRIStAL) - UMR 9189
Abstract : A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
Type de document :
Brevet
United States, Patent n° : US20150145870. 2015
Liste complète des métadonnées

https://hal.inria.fr/hal-01263126
Contributeur : Fanny Chevalier <>
Soumis le : mercredi 27 janvier 2016 - 14:01:22
Dernière modification le : samedi 18 novembre 2017 - 01:03:10

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  • HAL Id : hal-01263126, version 1

Citation

Tovi Grossman, George Fitzmaurice, Rubaiat H. Kazi, Fanny Chevalier, Shengdong Zhao. Animating Sketches via Kinetic Textures. United States, Patent n° : US20150145870. 2015. 〈hal-01263126〉

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