Remote Heart Rate Sensing and Projection to Renew Traditional Board Games and Foster Social Interactions

Jérémy Frey 1, 2, 3
1 Potioc - Popular interaction with 3d content
LaBRI - Laboratoire Bordelais de Recherche en Informatique, Inria Bordeaux - Sud-Ouest
Abstract : While physiological sensors enter the mass market and reach the general public, they are still mainly employed to monitor health – whether it is for medical purpose or sports. We describe an application that uses heart rate feedback as an incentive for social interactions. A traditional board game has been "augmented" through remote physiological sensing, using webcams. Projection helped to conceal the technological aspects from users. We detail how players reacted – stressful situations could emerge when users are deprived from their own signals – and we give directions for game designers to integrate physiological sensors.
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Communication dans un congrès
CHI '16 Extended Abstracts, May 2016, San Jose, United States. 2016, 〈https://chi2016.acm.org/〉. 〈10.1145/2851581.2892391〉
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https://hal.inria.fr/hal-01273938
Contributeur : Jérémy Frey <>
Soumis le : mercredi 24 février 2016 - 16:15:24
Dernière modification le : samedi 27 février 2016 - 01:04:52
Document(s) archivé(s) le : samedi 12 novembre 2016 - 20:21:57

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Jérémy Frey. Remote Heart Rate Sensing and Projection to Renew Traditional Board Games and Foster Social Interactions. CHI '16 Extended Abstracts, May 2016, San Jose, United States. 2016, 〈https://chi2016.acm.org/〉. 〈10.1145/2851581.2892391〉. 〈hal-01273938〉

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