Abstract : In this paper, a semantic approach to building multi-platform 3D content is proposed. The presented solution is intended to enable flexible and efficient creation of 3D presentations covering a wide range of target platforms – visualisation tools, content representation languages and programming libraries. Referring to the semantics of particular content elements can facilitate conceptual knowledge-based content creation at arbitrarily high levels of abstraction, and it can improve indexing, searching and analysis of 3D content in a variety of application domains on the web.
https://hal.inria.fr/hal-01274753 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Tuesday, February 16, 2016 - 11:12:04 AM Last modification on : Thursday, May 12, 2016 - 10:39:14 AM Long-term archiving on: : Tuesday, May 17, 2016 - 5:23:16 PM
Jakub Flotyński, Krzysztof Walczak. Multi-platform Semantic Representation of Interactive 3D Content. 5th Doctoral Conference on Computing, Electrical and Industrial Systems (DoCEIS), Apr 2014, Costa de Caparica, Portugal. pp.63-72, ⟨10.1007/978-3-642-54734-8_8⟩. ⟨hal-01274753⟩