Roadmap-based flocking for complex environments, Computer Graphics and Applications Proceedings. 10th Pacific Conference on, pp.104-113, 2002. ,
Densesense: Interactive crowd simulation using densitydependent filters, Symposium on Computer Animation, pp.97-102, 2014. ,
Motion planning in dynamic environments using velocity obstacles, International Journal of Robotics Research, vol.17, pp.760-772, 1998. ,
Pledestrians: A least-effort approach to crowd simulation, Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation SCA '10, Eurographics Association, pp.119-128, 2010. ,
Anytime navigation with progressive hindsight optimization, 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, pp.730-735, 2014. ,
Hybrid long-range collision avoidance for crowd simulation. Visualization and Computer Graphics, IEEE Transactions on, vol.20, issue.7, pp.1022-1034, 2014. ,
Simulating dynamical features of escape panic, Nature, vol.407, issue.6803, pp.487-490, 2000. ,
Multi-domain real-time planning in dynamic environments, Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA '13, pp.115-124 ,
DOI : 10.1145/2485895.2485909
Indicative routes for path planning and crowd simulation, Proceedings of the 4th International Conference on Foundations of Digital Games, pp.113-120, 2009. ,
Egocentric affordance fields in pedestrian steering, Proceedings of the 2009 Symposium on Interactive 3D Graphics and Games I3D '09, ACM, pp.215-223, 2009. ,
Real-time navigating crowds: scalable simulation and rendering, Computer Animation and Virtual Worlds, vol.17, issue.2, pp.3-4, 2006. ,
Real-time navigation of independent agents using adaptive roadmaps, Proceedings of the 2007 ACM Symposium on Virtual Reality Software and Technology VRST '07, ACM, pp.99-106, 2007. ,
A modular framework for adaptive agentbased steering, Symposium on Interactive 3D Graphics and Games, pp.141-150, 2011. ,
Reciprocal Velocity Obstacles for real-time multi-agent navigation, 2008 IEEE International Conference on Robotics and Automation, pp.1928-1935, 2008. ,
DOI : 10.1109/ROBOT.2008.4543489
Gait analysis: an introduction, 2003. ,
Human Behaviour and the Principle of Least-Effort, 1949. ,