Building Preschool Children's Language and Literacy One Storybook at a Time, The Reading Teacher, vol.24, issue.4, pp.26-39, 2009. ,
DOI : 10.1598/RT.63.1.3
Funology: From Usability to Enjoyment, 2006. ,
DOI : 10.1007/1-4020-2967-5
Research methods in psychology, p.SAGE, 2000. ,
Print Books vs. E-books: Comparing parent-child co-reading on print, basic, and enhanced e-book platforms, The Joan Ganz Cooney Center at Sesame Workshop, 2012. ,
Reading for Pleasure: A research overview, National Literacy Trust, p.30, 2006. ,
Motivational and Cognitive Contributions to Students' Amount of Reading, Contemporary Educational Psychology, vol.26, issue.1, pp.116-131, 2001. ,
DOI : 10.1006/ceps.1999.1044
The SAGE Encyclopedia of Social Science Research Methods, pp.206-207 ,
Engagement and motivation in reading, Handbook of Reading Research, 2000. ,
Analysis of Motivation Triggers in Interactive Digital Reading for Children, International Journal for Infonomics, vol.6, issue.1/2, 2013. ,
DOI : 10.20533/iji.1742.4712.2013.0077
Reading For Change: Performance and Engagement Across Countries, 2002. ,
Weaving Chains of Affect and Cognition: A Young Child's Understanding of CD-ROM Talking Books, Journal of Literacy Research, vol.24, issue.3, pp.187-210, 2000. ,
DOI : 10.1080/10862960009548073
Exploring the effects of talking book software in UK primary classrooms, Journal of Research in Reading, vol.23, issue.2, pp.149-157, 2000. ,
DOI : 10.1111/1467-9817.00111
A Comparison of the Influence of Interactive CD-ROM Storybooks and Traditional Print Storybooks on Reading Comprehension, Journal of Research on Computing in Education, vol.34, issue.4, pp.263-275, 1997. ,
DOI : 10.3102/00346543055002227
Children's Motivations for Reading. The Reading Teacher, p.3, 1996. ,
Independent Reading of CD-ROM Storybooks: Measuring Comprehension With Oral Retellings, The Reading Teacher, vol.19, issue.1, pp.61-594, 2008. ,
DOI : 10.1598/RT.61.8.1
Validating the Fun Toolkit: an instrument for measuring children???s opinions of technology, Cognition, Technology & Work, vol.14, issue.3, pp.119-128, 2008. ,
DOI : 10.1007/s10111-007-0069-9
Endurability, engagement and expectations: Measuring children's fun, In Interaction Design and Children, vol.2, pp.1-23, 2002. ,
The impact of interactive storybook on elementary school students' recall. US- China Education Review, pp.140-146, 2011. ,
All work and no play: Measuring fun, usability, and learning in software for children, Computers & Education, vol.46, issue.3, pp.235-248, 2006. ,
DOI : 10.1016/j.compedu.2005.11.021
Modeling the effects of intrinsic motivation, extrinsic motivation, amount of reading, and past reading achievement on text comprehension between U.S. and Chinese students, Reading Research Quarterly, vol.8, issue.2, pp.162-186, 2004. ,
DOI : 10.1598/RRQ.39.2.2
Children's Motivation for Reading: Domain Specificity and Instructional Influences, The Journal of Educational Research, vol.97, issue.6, pp.299-309, 2004. ,
DOI : 10.3200/JOER.97.6.299-310