Developing Emergent Play in Collaborative Online Experiences

Abstract : This paper will discuss common features of emergent play in the context of developing an online collaborative practice-based research project, assimilate. Emergent play features, such as development of fictional worlds will be identified, followed by a discussion of player experience of emergent play. The paper proposes an system framework that invites narrative emergent play facilitated by a set of clearly defined and simplified affordances that provide recognisable metaphors for collaboration.
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Yusuf Pisan; Nikitas M. Sgouros; Tim Marsh. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. Springer, Lecture Notes in Computer Science, LNCS-8770, pp.117-124, 2014, Entertainment Computing – ICEC 2014. 〈10.1007/978-3-662-45212-7_15〉
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Damian Hills. Developing Emergent Play in Collaborative Online Experiences. Yusuf Pisan; Nikitas M. Sgouros; Tim Marsh. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. Springer, Lecture Notes in Computer Science, LNCS-8770, pp.117-124, 2014, Entertainment Computing – ICEC 2014. 〈10.1007/978-3-662-45212-7_15〉. 〈hal-01408512〉

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