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ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters

Abstract : In this paper, we present simple and novel method to procedurally generate the game maps for multiplayer shooter games faster (in order of seconds) without compromising the expected features of a good multiplayer shooter environment.
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Submitted on : Monday, December 5, 2016 - 9:41:54 AM
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Anand Bhojan, Hong Wong. ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.149-158, ⟨10.1007/978-3-662-45212-7_19⟩. ⟨hal-01408516⟩



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