ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters - Archive ouverte HAL Access content directly
Conference Papers Year : 2014

ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters

(1) , (1)
1
Anand Bhojan
  • Function : Author
  • PersonId : 995220
Hong Wei Wong
  • Function : Author
  • PersonId : 995221

Abstract

In this paper, we present simple and novel method to procedurally generate the game maps for multiplayer shooter games faster (in order of seconds) without compromising the expected features of a good multiplayer shooter environment.
Fichier principal
Vignette du fichier
978-3-662-45212-7_19_Chapter.pdf (3.49 Mo) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01408516 , version 1 (05-12-2016)

Licence

Attribution - CC BY 4.0

Identifiers

Cite

Anand Bhojan, Hong Wei Wong. ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.149-158, ⟨10.1007/978-3-662-45212-7_19⟩. ⟨hal-01408516⟩
65 View
616 Download

Altmetric

Share

Gmail Facebook Twitter LinkedIn More