Abstract : This study focuses on the role of sound in the popular multiplayer
online battle arena game, Dota 2. Our initial results indicate that team performance
improves with the use of sound. By contrast, some individuals performed
better with sound and some without.
https://hal.inria.fr/hal-01408562 Contributor : Hal IfipConnect in order to contact the contributor Submitted on : Monday, December 5, 2016 - 10:18:31 AM Last modification on : Monday, December 5, 2016 - 10:24:49 AM Long-term archiving on: : Monday, March 20, 2017 - 10:05:11 PM
Patrick Ng, Keith Nesbitt, Karen Blackmore. Informative Sound and Performance in a Team Based Computer Game. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.241-243, ⟨10.1007/978-3-662-45212-7_35⟩. ⟨hal-01408562⟩