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Comprendre et Concevoir les Animations dans le Contexte des Interfaces Graphiques

Amira Chalbi 1
1 MJOLNIR - Computing tools to empower users
Inria Lille - Nord Europe, CRIStAL - Centre de Recherche en Informatique, Signal et Automatique de Lille - UMR 9189
Abstract : Animations are increasingly used in interactive systems in order to enhance the usability and aesthetics of user interfaces. While animations are proven to be useful in many cases, we still find defective animations causing many problems, such as distracting users from their main task or making data exploration slower. The fact that such animations still exist proves that animations are not yet very well understood as a cognitive aid for understanding interfaces, and that we did not definitely decide what makes a well designed animation. This thesis aims at better understanding the different aspects of animations for user interfaces and exploring new methods and guidelines for designing them, with a main focus on the field of information visualization. As a first investigation, we elaborated a taxonomy of the roles of animations in the gra-phical interfaces. In the context of dynamic information visua-lizations, we are currently working on a model of animated transitions. We are also exploring certain aspects of the visual grouping for these transitions. Moreover, we are studying the impact of temporal structuring of animated transitions on the interpretation of data. Our future investigations will aim essentially at the design of a sketch-based tool for prototyping and authoring animated transitions of dynamic data.
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Submitted on : Thursday, December 15, 2016 - 2:43:45 PM
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  • HAL Id : hal-01417256, version 1


Amira Chalbi. Comprendre et Concevoir les Animations dans le Contexte des Interfaces Graphiques. IHM 16 - 28ème Conférence Francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. ⟨hal-01417256⟩



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