A Tangible Volume for Portable 3D Interaction

Abstract : We present a new mixed reality approach to achieve tangible object manipulation with a single, fully portable, and self-contained device. Our solution is based on the concept of a " tangible volume. " We turn a tangible object into a handheld fish-tank display. Our approach, however, goes beyond traditional fish-tank VR in that it can be viewed from all sides, and that the tangible volume represents a volume of space that can be freely manipulated within a virtual scene. This volume can be positioned onto virtual objects to directly grasp them and to manipulate them in 3D space. We investigate this concept with a user study to evaluate the intuitiveness of using a tangible volume for grasping and manipulating virtual objects. The results show that a majority of participants spontaneously understood the idea of grasping a virtual object " through " the tangible volume.
Type de document :
Communication dans un congrès
2016 IEEE International Symposium on Mixed and Augmented Reality, Sep 2016, Merida, Mexico. pp.5, <10.1109/ISMAR-Adjunct.2016.0079>
Liste complète des métadonnées



https://hal.inria.fr/hal-01423533
Contributeur : Lonni Besancon <>
Soumis le : jeudi 5 janvier 2017 - 11:43:48
Dernière modification le : samedi 18 février 2017 - 01:11:30
Document(s) archivé(s) le : jeudi 6 avril 2017 - 12:54:59

Fichiers

Issartel_2016_TVP.pdf
Fichiers produits par l'(les) auteur(s)

Identifiants

Collections

Citation

Paul Issartel, Lonni Besançon, Tobias Isenberg, Mehdi Ammi. A Tangible Volume for Portable 3D Interaction. 2016 IEEE International Symposium on Mixed and Augmented Reality, Sep 2016, Merida, Mexico. pp.5, <10.1109/ISMAR-Adjunct.2016.0079>. <hal-01423533>

Partager

Métriques

Consultations de
la notice

119

Téléchargements du document

63