R. Amit and C. Zott, Value creation in E-business, Strategic Management Journal, vol.30, issue.6-7, pp.493-520, 2001.
DOI : 10.1002/smj.187

B. Koleva, S. Benford, and C. Greenhalgh, The Properties of Mixed Reality Boundaries, Proceedings of the Sixth European Conference on Computer-Supported Cooperative Work, pp.119-137, 1999.

S. Benford and G. Giannachi, Performing Mixed Reality, Massachussets Institute of Technology, 2011.

P. Milgram and F. Kishino, A Taxonomy of Mixed Reality Visual Displays, IEICE Transactions on Information Systems, pp.77-89, 1994.

M. Montola, Exploring the Edge of the Magic Circle: Defining Pervasive Games, Proceedings of DAC 2005 Conference, 2005.

M. Montola, J. Stenros, and A. Waern, Pervasive Games: Theory and Design, 2009.

M. Montola and A. Waern, Participant Roles in Socially Expanded Games, Pervasive 2006 Workshop Proceedings 165-73, PerGames 2006 Workshop of Pervasive 2006 Conference, pp.99-106, 2006.

S. Deterding, M. Sicart, L. Nacke, K. O-'hara, and D. Dixon, Gamification. using game-design elements in non-gaming contexts, Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, CHI EA '11, pp.2425-2428, 2011.
DOI : 10.1145/1979742.1979575

W. Ijsselstein and G. Riva, Being there: The experience of presence in mediated environments Being there: Concepts, effects and measurements of user presence in synthetic environments, pp.3-16, 2003.

J. Huizinga, Homo Ludens. A Study of Play Element in Culture, 1955.

K. Salen and E. Zimmerman, Rules of Play, Game Design Fundamentals, 2004.

W. Piekarski and B. Thomas, ARQuake: the outdoor augmented reality gaming system, Communications of the ACM, vol.45, issue.1, pp.36-38, 2002.
DOI : 10.1145/502269.502291

J. Preece, Y. Rogers, and H. Sharp, Interaction Design: Beyond Human Computer Interaction, 2002.

A. Popleteev, R. Mccall, A. Molnar, and T. Avanesov, Touch by touch: Promoting cultural awareness with multitouch gaming, 2013 International Conference on Smart Communications in Network Technologies (SaCoNeT), 2013.
DOI : 10.1109/SaCoNeT.2013.6654595

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.368.4088

I. Herbst, A. Braun, R. Mccall, and W. Broll, TimeWarp, Proceedings of the 10th international conference on Human computer interaction with mobile devices and services, MobileHCI '08, pp.235-244, 2008.
DOI : 10.1145/1409240.1409266