Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch

Abstract : Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.
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Communication dans un congrès
Paula Kotzé; Gary Marsden; Gitte Lindgaard; Janet Wesson; Marco Winckler. 14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. Springer, Lecture Notes in Computer Science, LNCS-8118 (Part II), pp.170-186, 2013, Human-Computer Interaction – INTERACT 2013. 〈10.1007/978-3-642-40480-1_11〉
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Jayson Turner, Jason Alexander, Andreas Bulling, Dominik Schmidt, Hans Gellersen. Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch. Paula Kotzé; Gary Marsden; Gitte Lindgaard; Janet Wesson; Marco Winckler. 14th International Conference on Human-Computer Interaction (INTERACT), Sep 2013, Cape Town, South Africa. Springer, Lecture Notes in Computer Science, LNCS-8118 (Part II), pp.170-186, 2013, Human-Computer Interaction – INTERACT 2013. 〈10.1007/978-3-642-40480-1_11〉. 〈hal-01501741〉

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