A. Hupfeld and A. Sellen, Kenton O'Hara, and Tom Rodden Reading together as a Leisure Activity: Implications for E-reading

M. Karnik, I. Oakley, and V. , Nisi Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens, p.81

S. North, H. Schnädelbach, A. Fatah-gen-schieck, W. Motta, L. Ye et al., Moritz Behrens, and Efstathia Kostopoulou Facilitating Social Behaviour and Collaboration II BinCam: Designing for Engagement with Facebook for Behavior Change, p.99

R. Comber, A. Thieme, A. Rafiev, N. Taylor, N. Krämer et al., A Crowd-Powered, Self-improving Interactive Visual Analytic System for Understanding Opinion Text, p.116

A. Moiz-penkar, C. Lutteroth, G. Weber-eye-pull, and .. , Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch, p.170

S. Panëels, M. Anastassova, L. Brunet-gesture, and .. , Based User Interface Design and Interaction I Towards Many Gestures to One Command: A User Study for Tabletops, 246 Yosra Rekik, Laurent Grisoni, and Nicolas Roussel User-Defined Body Gestures for an Interactive Storytelling Scenario, p.264

T. Piumsomboon, A. C. , and .. , Mark Billinghurst, and Andy Cockburn Table of Contents ? Part II XXVII Gesture-Based User Interface Design and Interaction II Gesture-Based Interaction in Domotic Environments: State of the Art and HCI Framework Inspired by the Diversity, p.300

A. Carla-de-carvalho-correia, L. Cunha-de-miranda, and H. , Hornung Thumbs Up: 3D Gesture Input on Mobile Phones Using the Front Facing Camera, p.318

P. Schmieder, J. Hosking, A. Luxton-reilly, and B. , Plimmer User and System Cross-Learning of Gesture Commands on Pen-Based Devices, p.337

P. Li, M. Bouillon, and .. , Eric Anquetil, and Grégoire Richard Health/Medical Devices Adoption and Appropriation: A Design Process from HCI Research at a Brazilian Neurological Hospital, p.356

J. Anacleto, S. Fels-chronicles, and .. , Supporting Conversational Narrative in Alternative and Augmentative Communication, p.364

A. Waller, R. Menzies, D. Herron, S. Prior, and .. , Rolf Black, and Thilo Kroll Development of Novel eHealth Services for Citizen Use ? Current System Engineering vs. Best Practice in HCI, p.372

I. Scandurra, J. Holgersson, T. Lind, and G. , 380 Frank Soboczenski, Paul Cairns, and Anna L. Cox You Can't Touch This: Potential Perils of Patient Interaction with Clinical Medical Devices 395 Paul Noble and Ann Blandford Humans and Robots A Dog Tail for Utility Robots: Exploring Affective Properties of, Tail Movement, p.403

A. Singh and J. E. , Young XXVIII Table of Contents ? Part II

K. Ishii, H. Mi, L. Ma, N. Laokulrat, and .. , Masahiko Inami, and Takeo Igarashi Robots for Real: Developing a Participatory Design Framework for Implementing Educational Robots in Real-World Learning Environments, p.437

D. Lykke-brogaard-bertel, E. Malig-rasmussen, and .. Christiansen-human, Work Interaction Design Computer-Supported Work in Partially Distributed and Co-located Teams: The Influence of Mood Feedback, p.445

T. Clemmensen, M. Hertzum, and .. , Jiaoyan Yang, and Yanan Chen Here or There? How Configuration of Transnational Teams Impacts Social Capital, p.479

J. K. Haines, J. S. Olson, and M. Gary, Olson Interface Layout and Data Entry A Comparison of List vs. Hierarchical UIs on Mobile Phones for Non-literate Users, p.497

D. Raneburger, D. Alonso-ríos, R. Popp-based-layout, and .. , Automated Evaluation of Web Form Filling Tasks Using Human Performance Models, p.530

C. Katsanos, N. Karousos, and N. Tselios, Michalis Xenos, and Nikolaos Avouris Table of Contents ? Part II XXIX The Evolution of Number Entry: A Case Study of the Telephone, p.538

P. Eslambolchilar, J. Webster, and G. , Niezen Learning and Knowledge-Sharing Informing the Design of an Authoring Tool for Developing Social Stories, p.546

A. Constantin, H. Pain, and .. , Annalu Waller Introducing New Perspectives in the Use of Social Technologies in Learning: Social Constructionism, p.554

A. Parmaxi, P. Zaphiris, E. Michailidou, and .. , Salomi Papadima-Sophocleous, and Andri Ioannou Usability Specialists as Boundary Spanners ? An Appraisal of Usability Specialists' Work in Multiparty Distributed Open Source Software Development Effort

. Vimprint, Exploring Alternative Learning through Low-End Mobiles, p.589

K. Sheetal, J. Agarwal, A. Grover, A. Jain, and .. Kumar-learning-tools, Learning Contexts Improving Evaluation Honesty and User Experience in E-learning by Increasing Evaluation Cost and Social Presence, p.597

J. Leino, T. Heimonen, and .. , Interacting with Augmented Reality: How Does Location-Based AR Enhance Learning?, 616 Ruobing Li

J. Mashapa and E. Chelule, Darelle Van Greunen, and Alida Veldsman XXX Table of Contents ? Part II

J. C. Tang, J. R. Brubaker, C. , and C. , Marshall Mobile Interaction Design Awareness, Transience and Temporality: Design Opportunities from Rah Island, p.696

P. Ferreira, P. Sanches, and A. , Weilenmann Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks, p.714

M. Jain, A. Cockburn, and .. , and Sriganesh Madhvanath Extending Mobile Interfaces with External Screens, p.722

J. Seifert, D. Schneider, and .. , Interaction Rules for Guiding Design of Mobile Interfaces, p.748

J. Seifert, D. Schneider-uganda, and .. , and Enrico Rukzio Usability and Utility Needs of Mobile Applications for Business Management among MSEs: A Case of Myshop in, p.764

R. Baguma, M. Myllyluoma, N. Mwakaba, and B. , Nakajubi Using Video Prototypes for Evaluating Design Concepts with Users: A Comparison to Usability Testing, 774 Matthijs Zwinderman