Kenton O'Hara, and Tom Rodden Reading together as a Leisure Activity: Implications for E-reading ,
Nisi Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens, p.81 ,
Moritz Behrens, and Efstathia Kostopoulou Facilitating Social Behaviour and Collaboration II BinCam: Designing for Engagement with Facebook for Behavior Change, p.99 ,
A Crowd-Powered, Self-improving Interactive Visual Analytic System for Understanding Opinion Text, p.116 ,
Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch, p.170 ,
Based User Interface Design and Interaction I Towards Many Gestures to One Command: A User Study for Tabletops, 246 Yosra Rekik, Laurent Grisoni, and Nicolas Roussel User-Defined Body Gestures for an Interactive Storytelling Scenario, p.264 ,
Mark Billinghurst, and Andy Cockburn Table of Contents ? Part II XXVII Gesture-Based User Interface Design and Interaction II Gesture-Based Interaction in Domotic Environments: State of the Art and HCI Framework Inspired by the Diversity, p.300 ,
Hornung Thumbs Up: 3D Gesture Input on Mobile Phones Using the Front Facing Camera, p.318 ,
Plimmer User and System Cross-Learning of Gesture Commands on Pen-Based Devices, p.337 ,
Eric Anquetil, and Grégoire Richard Health/Medical Devices Adoption and Appropriation: A Design Process from HCI Research at a Brazilian Neurological Hospital, p.356 ,
Supporting Conversational Narrative in Alternative and Augmentative Communication, p.364 ,
Rolf Black, and Thilo Kroll Development of Novel eHealth Services for Citizen Use ? Current System Engineering vs. Best Practice in HCI, p.372 ,
380 Frank Soboczenski, Paul Cairns, and Anna L. Cox You Can't Touch This: Potential Perils of Patient Interaction with Clinical Medical Devices 395 Paul Noble and Ann Blandford Humans and Robots A Dog Tail for Utility Robots: Exploring Affective Properties of, Tail Movement, p.403 ,
Young XXVIII Table of Contents ? Part II ,
Masahiko Inami, and Takeo Igarashi Robots for Real: Developing a Participatory Design Framework for Implementing Educational Robots in Real-World Learning Environments, p.437 ,
Work Interaction Design Computer-Supported Work in Partially Distributed and Co-located Teams: The Influence of Mood Feedback, p.445 ,
Jiaoyan Yang, and Yanan Chen Here or There? How Configuration of Transnational Teams Impacts Social Capital, p.479 ,
Olson Interface Layout and Data Entry A Comparison of List vs. Hierarchical UIs on Mobile Phones for Non-literate Users, p.497 ,
Automated Evaluation of Web Form Filling Tasks Using Human Performance Models, p.530 ,
Michalis Xenos, and Nikolaos Avouris Table of Contents ? Part II XXIX The Evolution of Number Entry: A Case Study of the Telephone, p.538 ,
Niezen Learning and Knowledge-Sharing Informing the Design of an Authoring Tool for Developing Social Stories, p.546 ,
Annalu Waller Introducing New Perspectives in the Use of Social Technologies in Learning: Social Constructionism, p.554 ,
Salomi Papadima-Sophocleous, and Andri Ioannou Usability Specialists as Boundary Spanners ? An Appraisal of Usability Specialists' Work in Multiparty Distributed Open Source Software Development Effort ,
Exploring Alternative Learning through Low-End Mobiles, p.589 ,
Learning Contexts Improving Evaluation Honesty and User Experience in E-learning by Increasing Evaluation Cost and Social Presence, p.597 ,
Interacting with Augmented Reality: How Does Location-Based AR Enhance Learning?, 616 Ruobing Li ,
Darelle Van Greunen, and Alida Veldsman XXX Table of Contents ? Part II ,
Marshall Mobile Interaction Design Awareness, Transience and Temporality: Design Opportunities from Rah Island, p.696 ,
Weilenmann Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks, p.714 ,
and Sriganesh Madhvanath Extending Mobile Interfaces with External Screens, p.722 ,
Interaction Rules for Guiding Design of Mobile Interfaces, p.748 ,
and Enrico Rukzio Usability and Utility Needs of Mobile Applications for Business Management among MSEs: A Case of Myshop in, p.764 ,
Nakajubi Using Video Prototypes for Evaluating Design Concepts with Users: A Comparison to Usability Testing, 774 Matthijs Zwinderman ,