Problem-based learning, Handbook of research on educational communications and technology, pp.485-506, 2008. ,
Problem-Based Learning, pp.235-266, 2004. ,
DOI : 10.4324/9780203837290.ch21
Problem-based learning in medicine and beyond: A brief overview, New Directions for Teaching and Learning, pp.3-12, 1996. ,
DOI : 10.1002/tl.37219966804
Critical Thinking in a Collaborative Online Multimedia PBL Simulation, World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, pp.448-455, 2007. ,
The effects of online and face to face problem based learning environments in mathematics education on student's academic achievement, Procedia - Social and Behavioral Sciences, vol.1, issue.1, pp.2817-2824, 2009. ,
DOI : 10.1016/j.sbspro.2009.01.501
Utilizing Computer-mediated Communication Tools for Problem-based Learning, pp.205-213, 2009. ,
Blended learning ? what is it and where might it take us? Sloan-C View, pp.2-5, 2003. ,
Blended learning positively affects students' satisfaction and the role of the tutor in the problem-based learning process: results of a mixed-method evaluation Advances in health sciences education : theory and practice, pp.725-763, 2009. ,
A Blended Learning Approach to Course Design and Implementation, IEEE Transactions on Education, vol.52, issue.1, pp.19-30, 2009. ,
DOI : 10.1109/TE.2007.914945
Synchronous Problem based learning e-Learning (e-PBL) in Interprofessional Health Science Education, Journal of Interactive Online Learning, vol.9, issue.2, pp.133-150, 2010. ,
The nexus of problem-based learning and learning technology : Does it enable transformative practice ?, European Journal of Open, 2009. ,
Harmonizing technology with interaction in blended problem-based learning, Computers & Education, vol.54, issue.2, pp.350-359, 2010. ,
DOI : 10.1016/j.compedu.2009.08.012
How to promote knowledge transfer through a problem-based learning Internet platform for vocational high school students, European Journal of Engineering Education, vol.43, issue.5, pp.539-551, 2010. ,
DOI : 10.1109/17.728585
PBL.2.0: Blended learning for an interactive, problem-based pedagogy, Medical Education, vol.44, issue.11, p.1131, 2010. ,
DOI : 10.1111/j.1365-2923.2010.03830.x
What Factors Make a Multimedia Learning Environment Engaging: A Case Study Information Science Reference, Cognitive Effects of Multimedia Learning, pp.173-192, 2009. ,
DOI : 10.4018/9781605661582.ch010
Problem-based educational games: Connections, prescriptions and assessment, Journal of Interactive Learning Research, vol.19, issue.4, pp.663-684, 2008. ,
Opening The Door: An evaluation of the efficacy of a problem-based learning game, Computers & Education, vol.58, issue.1, pp.397-412, 2012. ,
DOI : 10.1016/j.compedu.2011.08.012
Using Problem-Based Learning Within 3D virtual worlds, Cutting-edge Technologies in Higher Education, pp.241-261, 2011. ,
DOI : 10.1108/s2044-9968(2011)0000004014
URL : http://www.emeraldinsight.com/doi/pdfplus/10.1108/S2044-9968%282011%290000004014
Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching, British Journal of Educational Technology, vol.10, issue.1, pp.414-426, 2009. ,
DOI : 10.1111/j.1467-8535.2009.00952.x
Learning in 3-D multiuser virtual environments: Exploring the use of unique 3-D attributes for online problem-based learning, 22. CHI student Design Competition, 2009. ,
DOI : 10.1111/j.1467-8535.2009.00941.x