Programming Massively Parallel Processors: A Handson Approach, 2010. ,
Design for Parallel Interactive Ray Tracing Systems, 2006 IEEE Symposium on Interactive Ray Tracing, pp.187-196, 2006. ,
DOI : 10.1109/RT.2006.280230
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.105.9452
Understanding the efficiency of ray traversal on GPUs, Proceedings of the 1st ACM conference on High Performance Graphics, HPG '09, pp.145-149, 2009. ,
DOI : 10.1145/1572769.1572792
Fast BVH Construction on GPUs, Computer Graphics Forum, vol.26, issue.1, pp.375-384 ,
DOI : 10.1109/RT.2006.280218
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.190.8339
Ray tracing on graphics hardware, 2009. ,
A competitive analysis of load balancing strategies for parallel ray tracing, The Journal of Supercomputing, vol.12, issue.1/2, pp.57-68, 1023. ,
DOI : 10.1023/A:1007977326603
An improved illumination model for shaded display, Communications of the ACM, vol.23, issue.6, pp.343-349, 1980. ,
DOI : 10.1145/358876.358882
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.156.1534
Real-time ray tracing through the eyes of a game developer, Proceedings of the 2007 IEEE Symposium on Interactive Ray Tracing, pp.1-10, 2007. ,
Optix: A general purpose ray tracing engine, ACM Transactions on Graphics, 2010. ,
Real time ray tracing, 2010. ,
Use of hardware Z-buffered rasterization to accelerate ray tracing, Proceedings of the 2007 ACM symposium on Applied computing , SAC '07, pp.1046-1050, 2007. ,
DOI : 10.1145/1244002.1244231
The triangle processor and normal vector shader: a vlsi system for high performance graphics, pp.21-30, 1988. ,
Real-Time Rendering 3rd Edition, 2008. ,
Comprehensible rendering of 3-D shapes, ACM SIGGRAPH Computer Graphics, vol.24, issue.4, pp.197-206, 1990. ,
DOI : 10.1145/97880.97901
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.83.4139
Deffered shading in s.t.a.l.k.e.r. GPU Gems, pp.2-143, 2005. ,
Morphological antialiasing, Proceedings of the 1st ACM conference on High Performance Graphics, HPG '09, 2009. ,
DOI : 10.1145/1572769.1572787
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.152.2744
Casting curved shadows on curved surfaces, Computer Graphics (SIGGRAPH, pp.270-274, 1978. ,
DOI : 10.1145/800248.807402
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.134.8225
Brigade: Real-time path tracer, Webpage, 2012. ,