GameBots: A 3D virtual world test bed for multiagent research, Proceedings of the Second International Workshop on Infrastructure for Agents, MAS, and Scalable MAS, 2001. ,
GameBots for Unreal Tournament Rochester Institute of Technology, 2004. ,
USARSim: a robot simulator for research and education, Proceedings 2007 IEEE International Conference on Robotics and Automation, pp.1400-1405, 2007. ,
DOI : 10.1109/ROBOT.2007.363180
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.368.1581
When a Couple Goes Together: Walk along Steering, Motion in Games, pp.278-289, 2011. ,
DOI : 10.1007/978-3-540-89220-5_20
StoryFactory ? A Tool for Scripting Machinimas in Unreal Engine 2 and UDK, Interactive Storytelling, pp.334-337, 2011. ,
DOI : 10.1007/978-3-642-25289-1_42
The 2K BotPrize, 2009 IEEE Symposium on Computational Intelligence and Games, 2009. ,
DOI : 10.1109/CIG.2009.5286505
How to Compare Usability of Techniques for the Specification of Virtual Agents? Behavior? An Experimental Pilot Study with Human Subjects, Proceedings of Agents for Games and Simulations, AAMAS workshop, pp.33-57, 2011. ,
DOI : 10.1007/978-3-642-32326-3_3
Towards conscious-like behavior in computer game characters, 2009 IEEE Symposium on Computational Intelligence and Games, pp.217-224, 2009. ,
DOI : 10.1109/CIG.2009.5286473
URL : http://e-archivo.uc3m.es/bitstream/10016/10388/1/towards_arrabales_2009.pdf