Patterns for Effective Use Cases, 2002. ,
Writing Effective Use Cases, 2001. ,
Software for Use: A Practical Guide to the Models and Methods of Usage-Centered Design, 1999. ,
Object-Oriented Software Engineering: A Use Case Driven Approach, 2004. ,
Sketching storyboards to illustrate interface behaviors, CHI '96: Conference companion on Human factors in computing systems, pp.193-194, 1996. ,
Managing Software Requirements: A Use Case Approach, Second Edition, 2003. ,
Requirements Engineering: The State of the Practice. Software, IEEE, vol.20, issue.6, pp.40-45, 2003. ,
Quick prototyping of web applications, Software Engineering in Progress, pp.124-137, 2007. ,
Software Engineering -A practitioners Approach, 2001. ,
Low vs. high-fidelity prototyping debate. interactions, pp.76-85, 1996. ,
Applying Use Cases: A Practical Guide, 1998. ,
Paper Prototyping: The Fast and Easy Way to Define and Refine User Interfaces, 2003. ,
Requirements Engineering. A Good Practice Guide, 1997. ,
High-Fidelity or Low- Fidelity, Paper or Computer? Choosing Attributes When Testing Web Applications, Proceedings of the Human Factors and Ergonomics Society 46th Anuual Meeting, pp.661-665, 2002. ,
DOI : 10.1177/154193120204600513
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.67.6221