G. D. Abowd, E. D. Mynatt, and T. Rodden, The human experience [of ubiquitous computing], Pervasive Computing, 2002.
DOI : 10.1109/MPRV.2002.993144

K. J. Lyytinen, Y. Yoo, U. Varshney, M. Ackerman, G. Davis et al., Surfing the Next Wave: Design and Implementation Challenges of Ubiquitous Computing, Communications of the Association for Information Systems, 2004.

H. Kaindl, L. Constantine, O. Pastor, A. Sutcliffe, and D. Zowghi, How to Combine Requirements Engineering and Interaction Design?, 2008 16th IEEE International Requirements Engineering Conference, pp.299-301
DOI : 10.1109/RE.2008.59

K. Nebe and D. Zimmermann, Aspects of Integrating User Centered Design into Software Engineering Processes, Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability (HCI'07), Julie A. Jacko, pp.194-203, 2007.
DOI : 10.1007/978-3-540-73105-4_22

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.90.6667

A. Sutcliffe, N. Maiden, S. Minocha, and D. Manuel, Supporting scenario-based requirements engineering, IEEE Transactions on Software Engineering, vol.24, issue.12, pp.1072-1088, 1998.
DOI : 10.1109/32.738340

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.45.7178

A. Van-lamsweerde and L. Willemet, Inferring declarative requirements specifications from operational scenarios, IEEE Transactions on Software Engineering, vol.24, issue.12, pp.1089-1114, 1998.
DOI : 10.1109/32.738341

C. Rolland, C. B. Achour, C. Cauvet, J. Ralyté, A. Sutcliffe et al., A proposal for a scenario classification framework, Requirements Engineering, vol.7, issue.2, pp.23-47, 1998.
DOI : 10.1007/BF02802919

URL : https://hal.archives-ouvertes.fr/hal-00707669

S. Uchitel, R. Chatley, J. Kramer, and J. Magee, Goal and scenario validation: a fluent combination, Requirements Engineering, vol.34, issue.3, pp.123-137, 2006.
DOI : 10.1109/2.910904

A. Cockburn, Structuring use cases with goals, Journal of Object-Oriented Programming, vol.10, issue.5, pp.56-62, 1997.

L. Liu and E. Yu, Designing Information Systems in Social Context: A Goal and Scenario Modelling Approach Information Systems, pp.187-203, 2004.
DOI : 10.1016/s0306-4379(03)00052-8

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.415.2090

M. Aoyama, Persona-and-scenario based requirements engineering for software embedded in digital consumer products, 13th IEEE International Conference on Requirements Engineering (RE'05), p.94, 2005.
DOI : 10.1109/RE.2005.50

B. Henderson-sellers and J. Ralyte, Situational Method Engineering: State-of-the-Art Review, Journal of Universal Computer Science, vol.16, issue.3, pp.424-478, 2010.
DOI : 10.1007/978-3-642-41467-1

S. Brinkkemper, Method engineering: engineering of information systems development methods and tools, Information and Software Technology, pp.275-280, 1996.
DOI : 10.1007/978-0-387-35080-6

URL : https://ris.utwente.nl/ws/files/6510242/Brinkkemper96method.pdf

M. Cossentino, S. Gaglio, A. Garro, and V. Seidita, Method fragments for agent design methodologies: from standardisation to research, International Journal of Agent-Oriented Software Engineering, vol.1, issue.1, pp.91-121, 2007.
DOI : 10.1504/IJAOSE.2007.013266

V. Seidita, M. Cossentino, and S. Gaglio, A repository of fragments for agent systems design, ICAR-CNR, Tech. Rep, 2006.

A. Susi, A. Perini, J. Mylopoulos, and P. Giorgini, The tropos metamodel and its use, Informatica, vol.29, issue.4, pp.401-408, 2005.

Y. Rogers, New theoretical approaches for human-computer interaction, Annual Review of Information Science and Technology, vol.18, issue.1, pp.87-143, 2004.
DOI : 10.1007/978-1-4612-0685-9_12

M. H. Strober, Interdisciplinary Conversations: Challenging Habits of Thought, 2010.

P. Bresciani, P. Giorgini, F. Giunchiglia, J. Mylopoulos, and A. Perini, Tropos: An Agent-Oriented Software Development Methodology, Autonomous Agents and Multi-Agent Systems, vol.8, issue.3, pp.203-236, 2004.
DOI : 10.1023/B:AGNT.0000018806.20944.ef

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.1.7049

H. Beyer and K. Holtzblatt, Contextual design, interactions, vol.6, issue.1, 1998.
DOI : 10.1145/291224.291229

M. B. Rosson and J. M. Carroll, Scenario-based design In The human-computer interaction handbook, 2002.

R. Cooper, D. Reimann, and . Cronin, About face 3: the essentials of interaction design, 2007.

J. Grudin and J. Pruitt, Personas, participatory design and product development: an infrastructure for engagement, Proceedings of Participatory Design Conference, 2002.

R. Weber, The rhetoric of positivism versus interpretivism: A personal view, MIS Quarterly, vol.28, issue.1, pp.3-12, 2004.

P. Haumer, K. Pohl, and K. Weidenhaupt, Requirements elicitation and validation with real world scenes, IEEE Transactions on Software Engineering, vol.24, issue.12, pp.1036-1054, 1998.
DOI : 10.1109/32.738338

URL : http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.45.3037&rep=rep1&type=pdf

M. Robinson and L. Bannon, Questioning Representations, Proceedings of the second conference on European Conference on Computer-Supported Cooperative Work (ECSCW'91), 1991.
DOI : 10.1007/978-94-011-3506-1_17

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.144.3742

J. Piaget, Piaget " s theory, Manual of Child Psychology, 1970.