Children with Special Needs: Comparing Tactile and Tangible Interaction

Abstract : In this paper a comparison of the same computer game with two interaction styles is achieved: through tactile interaction in a digital board or using tangible interaction on a tabletop. Tests were carried out with children with special needs, who have different degrees of disability. The aim of the paper is to compare usability and accessibility of each interface, as well as the experiences of children playing with them. Preliminary results indicate the necessity to provide feedback continuously, both hearing and visual, in order to facilitate the understanding of each task and its progression. In addition, the outcome obtained from a questionnaire show a significant preference for the tangible version of the game.
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Communication dans un congrès
Pedro Campos; Nicholas Graham; Joaquim Jorge; Nuno Nunes; Philippe Palanque; Marco Winckler. 13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. Springer, Lecture Notes in Computer Science, LNCS-6949 (Part IV), pp.495-498, 2011, Human-Computer Interaction – INTERACT 2011. 〈10.1007/978-3-642-23768-3_66〉
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César Suárez, Javier Marco, Sandra Baldassarri, Eva Cerezo. Children with Special Needs: Comparing Tactile and Tangible Interaction. Pedro Campos; Nicholas Graham; Joaquim Jorge; Nuno Nunes; Philippe Palanque; Marco Winckler. 13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. Springer, Lecture Notes in Computer Science, LNCS-6949 (Part IV), pp.495-498, 2011, Human-Computer Interaction – INTERACT 2011. 〈10.1007/978-3-642-23768-3_66〉. 〈hal-01596922〉

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