Ambient Displays: Influencing Movement Patterns

Abstract : Ambient displays are gradually augmenting the principal static elements of architecture, such as walls, transforming space into a dynamic and ever-changing environment. Does the addition of such digital elements influence people’s perception and understanding of space around them? If so, do ambient displays lead to behavioral changes like people’s movement in such environments? In this particular study, a series of experiments were conducted to investigate public interior spaces with embedded ambient displays. The findings are then presented showing how the presence of an ambient display through its visual depth affects and changes movement patterns. This study discusses the ability of an ambient display to refine navigation paths and suggests that its visual depth can enhance its effectiveness.
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Pedro Campos; Nicholas Graham; Joaquim Jorge; Nuno Nunes; Philippe Palanque; Marco Winckler. 13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. Springer, Lecture Notes in Computer Science, LNCS-6949 (Part IV), pp.52-65, 2011, Human-Computer Interaction – INTERACT 2011. 〈10.1007/978-3-642-23768-3_5〉
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Tasos Varoudis. Ambient Displays: Influencing Movement Patterns. Pedro Campos; Nicholas Graham; Joaquim Jorge; Nuno Nunes; Philippe Palanque; Marco Winckler. 13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. Springer, Lecture Notes in Computer Science, LNCS-6949 (Part IV), pp.52-65, 2011, Human-Computer Interaction – INTERACT 2011. 〈10.1007/978-3-642-23768-3_5〉. 〈hal-01597034〉

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